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Support executing shaders with vectorized operations instead of scalar operations (vec4, vec3, and vec2). Dispatch to the right shader when the shapes are compatible with vector sizes.
The text was updated successfully, but these errors were encountered:
Support executing shaders with vectorized operations instead of scalar operations (
vec4
,vec3
, andvec2
). Dispatch to the right shader when the shapes are compatible with vector sizes.The text was updated successfully, but these errors were encountered: