Lightweight, cross-platform & full-featured shader IDE
-
Updated
Sep 22, 2023 - C
Lightweight, cross-platform & full-featured shader IDE
Simple WebGL Fragment Shader Editor
Android app to create GLSL shaders and use them as live wallpaper
Google Chrome DevTools extension to live edit WebGL GLSL shaders
[DEPRECATED] C library for debugging HLSL & GLSL shaders
Shader viewer / music visualizer for Windows and Linux
WWDC20 Swift Student Challenge Winner (Actually a WWDC 19 project but reworked & rebranded)
An in-game procedural terrain and content generation framework
Rayground is a web-based framework for rapid prototyping of algorithms based on the ray tracing paradigm.
WebGL Shader Playground.
a HTML5-based shader editor prototype
A modular shader system that let the user create a modular shader that can be easily be modified by adding modules
A collection of fragment shaders I've written using markusfisch's ShaderEditor 🌆
(WIP) Level up your shader game with the GPU Rust advantage!
Shader Playground Environment for creating and learning computer graphics through HLSL
Mirror of SF Shrimp, with GTK1.x, FLTK2, Qt4 clients, didactic/historic purposes
A web-based GLSL editor made with three.js, React and Redux, as a student resource in the UoL arcade project
Add a description, image, and links to the shader-editor topic page so that developers can more easily learn about it.
To associate your repository with the shader-editor topic, visit your repo's landing page and select "manage topics."