ORCA / RVO2 Implementation for Unity — Multithreaded using the job system.
robotics
unity
simulation
game-development
unity3d
collision-detection
physics-simulation
rvo2-library
rvo2
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Updated
Jul 30, 2024 - C#
ORCA / RVO2 Implementation for Unity — Multithreaded using the job system.
Reactive crowd simulator used in the IROS 2020 paper: "L2B: Learning to Balance the Safety-Efficiency Trade-off in Interactive Crowd-aware Robot Navigation"
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