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q-learning-algorithm

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The objective is to teach robot to find and reach the target object in the minimum number of steps and using the shortest path and avoiding any obstacles such as humans, walls, etc usinf reinforcement learning algorithms.

  • Updated Jun 17, 2021
  • Python

🕹️ Welcome to Game-Optimization, a repository dedicated to exploring and implementing various optimization algorithms to solve complex games. This project initially focuses on solving the classic game Sokoban using the Q-learning algorithm, with plans to extend to genetic algorithms and other optimization techniques in the future.

  • Updated May 29, 2024
  • C

This repository contains various networks implementation such as MLP, Hopfield, Kohonen, ART, LVQ1, Genetic algorithms, Adaboost and fuzzy-system, CNN with python.

  • Updated Aug 12, 2022
  • Jupyter Notebook

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