Advanced shading language for production GI renderers
-
Updated
Aug 19, 2024 - C
Advanced shading language for production GI renderers
A Visual Effects pipeline to manage jobs, shots and software assignment, with a simple asset manager. Its extensively integrated with CortexVFX and Gaffer. (and it builds booth, with support for Maya, Houdini and Nuke, if you have then installed!)
OSL to GLSL converter
procedural textures for blender (open shading language)
Collection of RenderMan plugins for sampling Houdini geometry.
Useful Open Shading Language scripts and script generators
Development of the R package 'Luminescence'
Third-party libraries required to build and package appleseed on Windows
Use Blender's powerfull raytracing engine to plot atomic wavefunctions and probability densities in 3D space.
Add a description, image, and links to the osl topic page so that developers can more easily learn about it.
To associate your repository with the osl topic, visit your repo's landing page and select "manage topics."