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Skylicht Engine is C Game Engine based on Irrlicht 3D. And my goal is to create a high-performance and lightweight Game Framework that can seamlessly function on both web and mobile platforms. This framework will be available to everyone for free.
V4D offers a way of writing graphical (on- and offscreen) high performance applications with OpenCV. It is light-weight and unencumbered by QT or GTK licenses. It features vector graphics using NanoVG a GUI based on ImGui and (on supported systems) OpenCL/OpenGL and OpenCL/VAAPI interoperability.
Raspberry Pi 4 & 5 OpenGL support library so you can just dive in and write OpenGL code. Original code by The Cherno, linux modifications by Dave Axiom. Ras Pi modifications made by rstagers