Getting serious about Vulkan development with this modern C framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization, and meshlets.
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Updated
Aug 2, 2024 - C
Getting serious about Vulkan development with this modern C framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization, and meshlets.
A DirectX 12 renderer featuring Deferred and Forward rendering paths, PBR, various post-processing effects, and more.
vierkant is a Vulkan based rendering library written in C 20
Meshoptimizer bindings for C#. With NuGet package
Generates triangle cluster hierarchies for per-cluster LOD selection & rendering
Fast Python Ray Tracer with Triangles
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