Neural Style Transfer for Fluids
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Updated
Aug 10, 2020 - Python
Neural Style Transfer for Fluids
Procedurally generated, real-time, demoscene style, open source music video made with Unity 3D for Out There by Guney Ozsan.
A Virtual Reality scenario where a particle physics engine is used to emulate soft/deformable bodies, liquids, clothes and ropes.
💧 Two dimensional metaballs Java implementation using OpenGL
Interactive 2D terrain modeling with water simulation and erosion (CUDA & OpenGL).
Minimal Effort Engine - physics engine created by Minimum Effort Team as a project for "Team Programming" course. ACS major on Wrocław University of Science and Technology (Politechnika Wrocławska).
Scripts to set up condensed phase simulations using of LigParGen Server
Program to perform a liquid simulation in order to obtain the radial distribution function using a Monte Carlo approach. The program can use two different potential types, Lennard-Jones and Stillinger potentials.
A 2D liquid simulator using cellular automata.
Preparation for arduino project
Project of physical fluid simulation created in React Native
Life-like amoebas in Processing
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