A voxel engine in a pot
-
Updated
Nov 11, 2024 - C
A voxel engine in a pot
A lightweight Kotlin multiplatform framework for OpenGL ES and EGL management based on object-oriented components, inspired by Google's Grafika.
cocos2d-x-lite use bgfx as the rendering backend
Universal Ruby Game Engine (RGU) Legacy Project
Inject DearImGUI into an existing VTK application. 💉
3D engine made from scratch ⚙️
🚀 Minimal sprite rendering example written in C with SDL2 for windowing, sokol_gfx for graphics API using WebGL2/GLES3, stb_image for loading image, compiled in WebAssembly with Emscripten
NVIDIA GameWorks Graphics Samples: A backup of the newest version of this GL4, GLES2, GLES3, and Vulkan SDK that I could find. [SDK 3, 16 August 2017, 36 Commits]
defGameEngine is a cross-platform game engine. Available on Windows, Linux and (probably) MacOS. Requires C 20 and higher
Add a description, image, and links to the gles3 topic page so that developers can more easily learn about it.
To associate your repository with the gles3 topic, visit your repo's landing page and select "manage topics."