Simulation of path planning for self-driving vehicles in Unity. This is also an implementation of the Hybrid A* pathfinding algorithm which is useful if you are interested in pathfinding for vehicles.
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Updated
Sep 6, 2023 - C#
Simulation of path planning for self-driving vehicles in Unity. This is also an implementation of the Hybrid A* pathfinding algorithm which is useful if you are interested in pathfinding for vehicles.
Common used curves for motion planning.
Path planning using Hybrid A*/RRT Dubins Path (as final shot).
Implementation of a Rapidly Exploring Random Tree using Dubins paths as expansion method
RAL/IROS 2020: Online Hex-Decomposed Coverage Planning (HDCP) Algorithm
Time-optimal path planning for UAVs in wind using trochoids and Dubins set classification. Package also includes a fast Dubins path solver in no-wind scenarios.
Dubins path planning
This repository contains solution for SLAM lectures taught by Claus Brenner on YouTube.
All course work for AER1516 - Motion Planning for Robotics (Winter 2022) graduate-level course at University of Toronto
Python implementation of various path planning algorithms
An interactive simulator to understand how control, planning, localization, and mapping work on a robot.
A brief demo of the Hybrid A* algorithm using Dubins Airplane Curves.
Path generation for the Dubin's car; a Java port of the C Dubins-Curves
Strategies for planning a team of robots (third year uni course)
ROS Package to implement an unoptimized Dubins path
State estimation of a Dubin's Car using Extended Kalman Filter
C libraries, qobjects, qwidgets and demo application for general purpose projects
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