OpenGL Pyramid and other shapes and colored lights tutorial
-
Updated
May 28, 2024 - C
OpenGL Pyramid and other shapes and colored lights tutorial
Le mie soluzioni per il laboratorio di Fondamenti di Computer Graphics M
A C Stanford Polygon File Format loader (binary only).
Implementation of https://raytracing.github.io/ [Ray Tracing In One Weekend]
College Project.
Simple Constructive Solid Geometry editor and render using raycast
In this project I will implement some of the image manipulation operations we discussed in class. I will program various GLSL fragment shaders that implement various operations that we learned in class and control the effects interactively using keystrokes. I will load generating/loading and unloading 2 textures (a BMP image and a Mandelbrot Fra…
CS543_HW4: In this project I will add more realism to a high resolution model of a cow statue, implement per-fragment lighting, shading, texturing and shadows.
A basic C CPU Ray Tracer based on Gabriel Gambetta's (@ggambetta) book "Computer Graphics from Scratch". Uses SDL for multi-platform windows and tools, GLM for mathematics.
It has prepared 3D Models that can be rotating all around with keyboard commands. The models are Triangle, Cube, Rectangle, Circle. In this project, I have used C and OpenGL tools in Visual Studio 2019
Add a description, image, and links to the computergraphics topic page so that developers can more easily learn about it.
To associate your repository with the computergraphics topic, visit your repo's landing page and select "manage topics."