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A curated list of XR/VR/AR and Spatial Computing development resources.
AutoMQ is a cloud-first alternative to Kafka by decoupling durability to S3 and EBS. 10x Cost-Effective. No Cross-AZ Traffic Cost. Autoscale in seconds. Single-digit ms latency.
An emoji-powered visual AI debugging component for Unreal Engine.
Elevenlabs.io API batch creation of text to speach files.
This Blueprint and C example shows how to render 100,000 Niagara GPU Particles with Nanite Instance Static Mesh Components
Instant voice cloning by MIT and MyShell.
OpenTofu lets you declaratively manage your cloud infrastructure.
Customized widget component with mipmap generation and filtering
Prometheus-based Kubernetes Resource Recommendations
TCP proxy for simulating variable, yet predictable network latency 🌐⏳
A starter template for Sveltekit v2 with Supabase Auth used for authentication
Sccache is a ccache-like tool. It is used as a compiler wrapper and avoids compilation when possible. Sccache has the capability to utilize caching in remote storage environments, including various…
Obsidian plugin for formatting Fountain screenplay syntax in the editor
A programming language for the cloud ☁️ A unified programming model, combining infrastructure and runtime code into one language ⚡
Easy to use OpenID Connect client and server library written for Go and certified by the OpenID Foundation
Convert PDF to markdown quickly with high accuracy
Burn is a new comprehensive dynamic Deep Learning Framework built using Rust with extreme flexibility, compute efficiency and portability as its primary goals.
A curated list of awesome resources and tools for game level design.
Oculus LipSync Plugin compiled for Unreal Engine 5. This plugin allows you to synchronize the lips of 3D characters in your game with audio in, using the Oculus LipSync technology.
A checklist of Kubernetes best practices to help you release to production
A natural language interface for computers