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Pull requests: tmewett/BrogueCE
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Fix regression bug with shattering and dormant turrets
#701
by zenzombie
was merged Jul 3, 2024
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Fix regression autotarget tunnel & blink staff bug
#685
by zenzombie
was merged May 24, 2024
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Wooden doors and barricades remain visible when a potion of descent is used
#684
by zenzombie
was merged Jun 12, 2024
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When submerged player is seized, monster immediately surfaces
#681
by zenzombie
was merged May 4, 2024
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Fix build failure due to deprecated MONST_REFLECT4
#680
by zenzombie
was merged Apr 22, 2024
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Fix discordant allies negating other discordant allies
#676
by zenzombie
was merged Apr 9, 2024
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Add note about acid protection to jelly slaying weapon
#675
by zenzombie
was merged Apr 9, 2024
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Krakens can learn from monsters that die in deep water
#674
by zenzombie
was merged Apr 9, 2024
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Add negation, shattering and tunneling effects, if any, to monster details
#670
by zenzombie
was merged May 4, 2024
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Fix shattering not destroying sentinels at the edge of the dungeon
#669
by zenzombie
was merged Mar 23, 2024
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Add ability and description for monsters that always reflect
#667
by zenzombie
was merged Apr 9, 2024
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Fix messaging and sidebar when negating inanimates
#666
by zenzombie
was merged Apr 9, 2024
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Improve and refactor auto-targeting when throwing something or using a staff or wand
#664
by zenzombie
was merged Mar 13, 2024
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Handle items under the player on level arrival and generally
#661
by zenzombie
was merged Mar 5, 2024
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Player can attack discordant ally, not swap places
#657
by zenzombie
was merged Feb 2, 2024
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2
Document monster movement and visibility functions
#652
by zenzombie
was merged Feb 19, 2024
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