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KHR_parallel_shader_compile to speed up WebGL Backend #8343

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DennisSmolek opened this issue Jul 29, 2024 · 0 comments
Open

KHR_parallel_shader_compile to speed up WebGL Backend #8343

DennisSmolek opened this issue Jul 29, 2024 · 0 comments

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@DennisSmolek
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I'm curious if anyone has tried to use KHR_parallel_shader_compile to speed up the model predication when running on the WebGL backend?

I've searched and so far people just say "The first pass takes time to prepare" but not if any steps have been tried to speed this process up.

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