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I'm curious if anyone has tried to use KHR_parallel_shader_compile to speed up the model predication when running on the WebGL backend?
I've searched and so far people just say "The first pass takes time to prepare" but not if any steps have been tried to speed this process up.
The text was updated successfully, but these errors were encountered:
mattsoulanille
gaikwadrahul8
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I'm curious if anyone has tried to use KHR_parallel_shader_compile to speed up the model predication when running on the WebGL backend?
I've searched and so far people just say "The first pass takes time to prepare" but not if any steps have been tried to speed this process up.
The text was updated successfully, but these errors were encountered: