FFmpeg for Android, iOS and tvOS
-
Includes both
FFmpeg
andFFprobe
-
Use binaries available at
Github
/JCenter
/CocoaPods
or build your own version with external libraries you need -
Supports
-
Android, iOS and tvOS
-
FFmpeg
v3.4.x
,v4.0.x
,v4.1
,v4.2
andv4.3-dev
releases -
28 external libraries
chromaprint
,fontconfig
,freetype
,fribidi
,gmp
,gnutls
,kvazaar
,lame
,libaom
,libass
,libiconv
,libilbc
,libtheora
,libvorbis
,libvpx
,libwebp
,libxml2
,opencore-amr
,openh264
,opus
,sdl
,shine
,snappy
,soxr
,speex
,tesseract
,twolame
,wavpack
-
5 external libraries with GPL license
rubberband
,vid.stab
,x264
,x265
,xvidcore
-
Concurrent execution
-
-
Exposes both FFmpeg library and MobileFFmpeg wrapper library capabilities
-
Includes cross-compile instructions for 46 open-source libraries
chromaprint
,expat
,ffmpeg
,fontconfig
,freetype
,fribidi
,giflib
,gmp
,gnutls
,kvazaar
,lame
,leptonica
,libaom
,libass
,libiconv
,libilbc
,libjpeg
,libjpeg-turbo
,libogg
,libpng
,libsamplerate
,libsndfile
,libtheora
,libuuid
,libvorbis
,libvpx
,libwebp
,libxml2
,nettle
,opencore-amr
,openh264
,opus
,rubberband
,sdl
,shine
,snappy
,soxr
,speex
,tesseract
,tiff
,twolame
,vid.stab
,wavpack
,x264
,x265
,xvidcore
-
Licensed under LGPL 3.0, can be customized to support GPL v3.0
- Builds
arm-v7a
,arm-v7a-neon
,arm64-v8a
,x86
andx86_64
architectures - Supports
zlib
andMediaCodec
system libraries - Camera access on supported devices
- Builds shared native libraries (.so)
- Creates Android archive with .aar extension
- Supports
API Level 16
- Builds
armv7
,armv7s
,arm64
,arm64e
,i386
,x86_64
andx86_64
(Mac Catalyst) architectures - Supports
bzip2
,iconv
,libuuid
,zlib
system libraries andAudioToolbox
,CoreImage
,VideoToolbox
,AVFoundation
system frameworks - Objective-C API
- Camera access
ARC
enabled library- Built with
-fembed-bitcode
flag - Creates static frameworks, static xcframeworks and static universal (fat) libraries (.a)
- Supports
iOS SDK 9.3
or later
- Builds
arm64
andx86_64
architectures - Supports
bzip2
,iconv
,libuuid
,zlib
system libraries andAudioToolbox
,CoreImage
,VideoToolbox
system frameworks - Objective-C API
ARC
enabled library- Built with
-fembed-bitcode
flag - Creates static frameworks and static universal (fat) libraries (.a)
- Supports
tvOS SDK 9.2
or later
Published binaries are available at Github, JCenter and CocoaPods.
There are eight different mobile-ffmpeg
packages. Below you can see which system libraries and external libraries are enabled in each of them.
Please remember that some parts of FFmpeg
are licensed under the GPL
and only GPL
licensed mobile-ffmpeg
packages include them.
min | min-gpl | https | https-gpl | audio | video | full | full-gpl | |
---|---|---|---|---|---|---|---|---|
external libraries | - | vid.stab x264 x265 xvidcore |
gmp gnutls |
gmp gnutls vid.stab x264 x265 xvidcore |
lame libilbc libvorbis opencore-amr opus shine soxr speex twolame wavpack |
fontconfig freetype fribidi kvazaar libaom libass libiconv libtheora libvpx libwebp snappy |
fontconfig freetype fribidi gmp gnutls kvazaar lame libaom libass libiconv libilbc libtheora libvorbis libvpx libwebp libxml2 opencore-amr opus shine snappy soxr speex twolame wavpack |
fontconfig freetype fribidi gmp gnutls kvazaar lame libaom libass libiconv libilbc libtheora libvorbis libvpx libwebp libxml2 opencore-amr opus shine snappy soxr speex twolame vid.stab wavpack x264 x265 xvidcore |
android system libraries | zlib MediaCodec |
|||||||
ios system libraries | zlib AudioToolbox AVFoundation CoreImage iconv VideoToolbox bzip2 |
|||||||
tvos system libraries | zlib AudioToolbox CoreImage iconv VideoToolbox bzip2 |
-
libilbc
,opus
,snappy
,x264
andxvidcore
are supported sincev1.1
-
libaom
andsoxr
are supported sincev2.0
-
chromaprint
,vid.stab
andx265
are supported sincev2.1
-
sdl
,tesseract
,twolame
external libraries;zlib
,MediaCodec
Android system libraries;bzip2
,zlib
iOS system libraries andAudioToolbox
,CoreImage
,VideoToolbox
,AVFoundation
iOS system frameworks are supported sincev3.0
-
Since
v4.2
,chromaprint
,sdl
andtesseract
libraries are not included in binary releases. You can still build them and include in your releases -
AVFoundation
is not available ontvOS
,VideoToolbox
is not available ontvOS
LTS releases -
Since
v4.3.1
,iOS
andtvOS
releases started to useiconv
system library instead oficonv
external library
-
Add MobileFFmpeg dependency to your
build.gradle
inmobile-ffmpeg-<package name>
formatdependencies { implementation 'com.arthenica:mobile-ffmpeg-full:4.3.2' }
-
Execute FFmpeg commands.
import com.arthenica.mobileffmpeg.Config; import com.arthenica.mobileffmpeg.FFmpeg; int rc = FFmpeg.execute("-i file1.mp4 -c:v mpeg4 file2.mp4"); if (rc == RETURN_CODE_SUCCESS) { Log.i(Config.TAG, "Command execution completed successfully."); } else if (rc == RETURN_CODE_CANCEL) { Log.i(Config.TAG, "Command execution cancelled by user."); } else { Log.i(Config.TAG, String.format("Command execution failed with rc=%d and the output below.", rc)); Config.printLastCommandOutput(Log.INFO); }
-
Execute FFprobe commands.
import com.arthenica.mobileffmpeg.Config; import com.arthenica.mobileffmpeg.FFprobe; int rc = FFprobe.execute("-i file1.mp4"); if (rc == RETURN_CODE_SUCCESS) { Log.i(Config.TAG, "Command execution completed successfully."); } else { Log.i(Config.TAG, String.format("Command execution failed with rc=%d and the output below.", rc)); Config.printLastCommandOutput(Log.INFO); }
-
Check execution output later.
int rc = Config.getLastReturnCode(); if (rc == RETURN_CODE_SUCCESS) { Log.i(Config.TAG, "Command execution completed successfully."); } else if (rc == RETURN_CODE_CANCEL) { Log.i(Config.TAG, "Command execution cancelled by user."); } else { Log.i(Config.TAG, String.format("Command execution failed with rc=%d and the output below.", rc)); Config.printLastCommandOutput(Log.INFO); }
-
Stop an ongoing FFmpeg operation.
FFmpeg.cancel();
-
Get media information for a file.
MediaInformation info = FFprobe.getMediaInformation("<file path or uri>");
-
Record video using Android camera.
FFmpeg.execute("-f android_camera -i 0:0 -r 30 -pixel_format bgr0 -t 00:00:05 <record file path>");
-
List enabled external libraries.
List<String> externalLibraries = Config.getExternalLibraries();
-
Enable log callback.
Config.enableLogCallback(new LogCallback() { public void apply(LogMessage message) { Log.d(Config.TAG, message.getText()); } });
-
Enable statistics callback.
Config.enableStatisticsCallback(new StatisticsCallback() { public void apply(Statistics newStatistics) { Log.d(Config.TAG, String.format("frame: %d, time: %d", newStatistics.getVideoFrameNumber(), newStatistics.getTime())); } });
-
Set log level.
Config.setLogLevel(Level.AV_LOG_FATAL);
-
Register custom fonts directory.
Config.setFontDirectory(this, "<folder with fonts>", Collections.EMPTY_MAP);
-
Add MobileFFmpeg dependency to your
Podfile
inmobile-ffmpeg-<package name>
format- iOS
pod 'mobile-ffmpeg-full', '~> 4.3.2'
- tvOS
pod 'mobile-ffmpeg-tvos-full', '~> 4.3.2'
-
Execute FFmpeg commands.
#import <mobileffmpeg/MobileFFmpegConfig.h> #import <mobileffmpeg/MobileFFmpeg.h> int rc = [MobileFFmpeg execute: @"-i file1.mp4 -c:v mpeg4 file2.mp4"]; if (rc == RETURN_CODE_SUCCESS) { NSLog(@"Command execution completed successfully.\n"); } else if (rc == RETURN_CODE_CANCEL) { NSLog(@"Command execution cancelled by user.\n"); } else { NSLog(@"Command execution failed with rc=%d and output=%@.\n", rc, [MobileFFmpegConfig getLastCommandOutput]); }
-
Execute FFprobe commands.
#import <mobileffmpeg/MobileFFmpegConfig.h> #import <mobileffmpeg/MobileFFprobe.h> int rc = [MobileFFprobe execute: @"-i file1.mp4"]; if (rc == RETURN_CODE_SUCCESS) { NSLog(@"Command execution completed successfully.\n"); } else if (rc == RETURN_CODE_CANCEL) { NSLog(@"Command execution cancelled by user.\n"); } else { NSLog(@"Command execution failed with rc=%d and output=%@.\n", rc, [MobileFFmpegConfig getLastCommandOutput]); }
-
Check execution output later.
int rc = [MobileFFmpegConfig getLastReturnCode]; NSString *output = [MobileFFmpegConfig getLastCommandOutput]; if (rc == RETURN_CODE_SUCCESS) { NSLog(@"Command execution completed successfully.\n"); } else if (rc == RETURN_CODE_CANCEL) { NSLog(@"Command execution cancelled by user.\n"); } else { NSLog(@"Command execution failed with rc=%d and output=%@.\n", rc, output); }
-
Stop an ongoing FFmpeg operation.
[MobileFFmpeg cancel];
-
Get media information for a file.
MediaInformation *mediaInformation = [MobileFFprobe getMediaInformation:@"<file path or uri>"];
-
Record video and audio using iOS camera. This operation is not supported on
tvOS
sinceAVFoundation
is not available ontvOS
.[MobileFFmpeg execute: @"-f avfoundation -r 30 -video_size 1280x720 -pixel_format bgr0 -i 0:0 -vcodec h264_videotoolbox -vsync 2 -f h264 -t 00:00:05 %@", recordFilePath];
-
List enabled external libraries.
NSArray *externalLibraries = [MobileFFmpegConfig getExternalLibraries];
-
Enable log callback.
[MobileFFmpegConfig setLogDelegate:self]; - (void)logCallback: (int)level :(NSString*)message { dispatch_async(dispatch_get_main_queue(), ^{ NSLog(@"%@", message); }); }
-
Enable statistics callback.
[MobileFFmpegConfig setStatisticsDelegate:self]; - (void)statisticsCallback:(Statistics *)newStatistics { dispatch_async(dispatch_get_main_queue(), ^{ NSLog(@"frame: %d, time: %d\n", newStatistics.getVideoFrameNumber, newStatistics.getTime); }); }
-
Set log level.
[MobileFFmpegConfig setLogLevel:AV_LOG_FATAL];
-
Register custom fonts directory.
[MobileFFmpegConfig setFontDirectory:@"<folder with fonts>" with:nil];
You can import MobileFFmpeg
aar packages in Android Studio
using the File
-> New
-> New Module
-> Import .JAR/.AAR Package
menu.
iOS and tvOS frameworks can be installed manually using the Importing Frameworks guide. If you want to use universal binaries please refer to Using Universal Binaries guide.
You can see how MobileFFmpeg is used inside an application by running test applications provided.
There is an Android
test application under the android/test-app
folder, an iOS
test application under the
ios/test-app
folder and a tvOS
test application under the tvos/test-app
folder.
All applications are identical and supports command execution, video encoding, accessing https, encoding audio, burning subtitles, video stabilization and pipe operations.
MobileFFmpeg
version number is aligned with FFmpeg
since version 4.2
.
In previous versions, MobileFFmpeg
version of a release and FFmpeg
version included in that release was different.
The following table lists FFmpeg
versions used in MobileFFmpeg
releases.
dev
part inFFmpeg
version number indicates thatFFmpeg
source is pulled from theFFmpeg
master
branch. Exact version number is obtained usinggit describe --tags
.
MobileFFmpeg Version | FFmpeg Version | Release Date |
---|---|---|
4.3.2 | 4.3-dev-2955 | Apr 15, 2020 |
4.3.1 | 4.3-dev-1944 | Jan 25, 2020 |
4.3.1.LTS | 4.3-dev-1944 | Jan 25, 2020 |
4.3 | 4.3-dev-1181 | Oct 27, 2019 |
4.2.2 | 4.2-dev-1824 | July 3, 2019 |
4.2.2.LTS | 4.2-dev-1824 | July 3, 2019 |
4.2.1 | 4.2-dev-1156 | Apr 2, 2019 |
4.2 | 4.2-dev-480 | Jan 3, 2019 |
4.2.LTS | 4.2-dev-480 | Jan 3, 2019 |
3.1 | 4.1-10 | Dec 11, 2018 |
3.0 | 4.1-dev-1517 | Oct 25, 2018 |
2.2 | 4.0.3 | Nov 10, 2018 |
2.1.1 | 4.0.2 | Sep 19, 2018 |
2.1 | 4.0.2 | Sep 5, 2018 |
2.0 | 4.0.1 | Jun 30, 2018 |
1.2 | 3.4.4 | Aug 30, 2018 |
1.1 | 3.4.2 | Jun 18, 2018 |
1.0 | 3.4.2 | Jun 6, 2018 |
Starting from v4.2
, MobileFFmpeg
binaries are published in two different variants: Main Release
and LTS Release
.
-
Main releases include complete functionality of the library and support the latest SDK/API features.
-
LTS releases are customized to support a wider range of devices. They are built using older API/SDK versions, so some features are not available on them.
This table shows the differences between two variants.
Main Release | LTS Release | |
---|---|---|
Android API Level | 24 | 16 |
Android Camera Access | Yes | - |
Android Architectures | arm-v7a-neon arm64-v8a x86 x86-64 |
arm-v7a arm-v7a-neon arm64-v8a x86 x86-64 |
Xcode Support | 10.1 | 7.3.1 |
iOS SDK | 12.1 | 9.3 |
iOS Architectures | arm64 arm64e1 x86-64 x86-64-mac-catalyst2 |
armv7 arm64 i386 x86-64 |
tvOS SDK | 10.2 | 9.2 |
tvOS Architectures | arm64 x86-64 |
arm64 x86-64 |
1 - Included until v4.3.2
2 - Included since v4.3.2
Build scripts from master
and development
branches are tested periodically. See the latest status from the table below.
branch | status |
---|---|
master | |
development |
-
Use your package manager (apt, yum, dnf, brew, etc.) to install the following packages.
autoconf automake libtool pkg-config curl cmake gcc gperf texinfo yasm nasm bison autogen patch git
Some of these packages are not mandatory for the default build. Please visit Android Prerequisites, iOS Prerequisites and tvOS Prerequisites for the details.
-
Android builds require these additional packages.
- Android SDK 4.1 Jelly Bean (API Level 16) or later
- Android NDK r21 or later with LLDB and CMake
-
iOS builds need these extra packages and tools.
- Xcode 7.3.1 or later
- iOS SDK 9.3 or later
- Command Line Tools
-
tvOS builds need these extra packages and tools.
- Xcode 7.3.1 or later
- tvOS SDK 9.2 or later
- Command Line Tools
Use android.sh
, ios.sh
and tvos.sh
to build MobileFFmpeg for each platform.
All three scripts support additional options and can be customized to enable/disable specific external libraries and/or architectures. Please refer to wiki pages of android.sh, ios.sh and tvos.sh to see all available build options.
export ANDROID_HOME=<Android SDK Path>
export ANDROID_NDK_ROOT=<Android NDK Path>
./android.sh
./ios.sh
./tvos.sh
Use --lts
option to build lts binaries for each platform.
All libraries created by the top level build scripts (android.sh
, ios.sh
and tvos.sh
) can be found under
the prebuilt
directory.
Android
archive (.aar file) is located under theandroid-aar
folderiOS
frameworks are located under theios-framework
folderiOS
xcframeworks are located under theios-xcframework
folderiOS
universal binaries are located under theios-universal
foldertvOS
frameworks are located under thetvos-framework
foldertvOS
universal binaries are located under thetvos-universal
folder
It is possible to enable GPL licensed libraries x264
, xvidcore
since v1.1
; vid.stab
, x265
since v2.1
and
rubberband
since v4.3.2
from the top level build scripts. Their source code is not included in the repository and
downloaded when enabled.
build
directory includes build scripts of all external libraries. Two scripts exist for each external library,
one for Android
and one for iOS / tvOS
. Each of these two scripts contains options/flags used to cross-compile the
library on the specified mobile platform.
CPU optimizations (ASM
) are enabled for most of the external libraries. Details and exceptions can be found under the
ASM Support wiki page.
A more detailed documentation is available at Wiki.
This project exists thanks to all the people who contribute. [Contribute].
Become a financial contributor and help us sustain our community. [Contribute]
Support this project with your organization. Your logo will show up here with a link to your website. [Contribute]
This project is licensed under the LGPL v3.0. However, if source code is built using optional --enable-gpl
flag or
prebuilt binaries with -gpl
postfix are used then MobileFFmpeg is subject to the GPL v3.0 license.
Source code of FFmpeg and external libraries is included in compliance with their individual licenses.
openh264
source code included in this repository is licensed under the 2-clause BSD License but this license does
not cover the MPEG LA
licensing fees. If you build mobile-ffmpeg
with openh264
and distribute that library, then
you are subject to pay MPEG LA
licensing fees. Refer to OpenH264 FAQ page for
the details. Please note that mobile-ffmpeg
does not publish a binary with openh264
inside.
strip-frameworks.sh
script included and distributed (until v4.x) is published under the Apache License version 2.0.
In test applications; embedded fonts are licensed under the SIL Open Font License, other digital assets are published in the public domain.
Please visit License page for the details.
Feel free to submit issues or pull requests.
Please note that master
branch includes only the latest released source code. Changes planned for the next release
are implemented under the development
branch. So, if you want to create a pull request, please open it against the
development
.