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RL agent that learns to play Atari Ping Pong using Policy Gradient

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RL agent that learns to play Ping Pong

Implemented the system using policy gradient by creating two layer neural network and applied RMSProp.
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Analysis

Rewards before training:
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Rewards after training:
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Requirements

Open Gym: loads game environment
Pickle: stores the parameter values and rewards

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RL agent that learns to play Atari Ping Pong using Policy Gradient

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