I’m a staff designer at Replicate, looking after developer experience at the intersection of design, code, and machine learning.
Before that I was a lead product designer at Salesforce, owned design and brand at Heroku, worked on design and front-end development for London-based crowdfunding publisher Unbound, co-founded the Melbourne-based social film site Goodfilms, and was the technical lead of the Clemenger BBDO ad agency.
I studied design and computer science, and I like the space between creativity and code. I also enjoy the blind terror of the creative process, solving difficult problems, and a clean sheet of paper.
I cannot skateboard. I tried, but it was a whole thing.
In my spare time I like to work on micro projects, from tools for creative coding, to tweet-based music videos, to design-focused macOS apps. I also like to write about web development, contribute to open source, and share design resources.
My work has been featured by Google’s Creative Sandbox, and has received numerous awards, including from Awwwards and the FWA.
I believe there are very few things that can’t be made easier with good documentation.