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EfficientZero Remastered

Welcome to the official GitHub repository for the remastered version of EfficientZero, an advanced Reinforcement Learning model. EfficientZero Remastered is a production-ready release that builds upon the original research model, offering enhanced performance and stability for applications such as game AI, meta learning, optimization, large language models (LLMs), generative models, and more.

What's New in EfficientZero Remastered:

Enhanced Features:

  • A100 GPU Training Compatibility
  • Comprehensive Preemption Recovery
  • Replay Buffer Checkpointing System
  • Updated Dependencies for Improved Stability

Resolved Issues:

  • Streamlined CPU to GPU Memory Allocation
  • Addressed Crashes on Latest Video Cards
  • Automatic Batch Worker Restart after Failures
  • Refined Error-Handling and Messaging

Coming Soon:

  • Access to Pre-Trained Models
  • Guidelines for Integrating New Gym Environments
  • Dedicated FAQ and Forum for Production Users

EfficientZero Remastered is supported in part by a grant from stability.ai. Please note that we are not the original creators of the EfficientZero model, but we have extensively refined and optimized the code for production environments. This project is still under active development.

Environments

EfficientZero requires python3 (>=3.6) and pytorch (>=1.8.0) with the development headers.

We recommend to use torch amp (--amp_type torch_amp) to accelerate training.

Prerequisites

Before starting training, you need to build the c /cython style external packages. (GCC version 7.5 is required.)

cd core/ctree
bash make.sh

If you're using a brand new graphics card, you'll need to install the latest version of pytorch. Visit PyTorch.org: Get started and choose the latest cuda version, and install it with pip or pipenv. You may need to reinstall pytorch if you've already installed an older version.

E.g. The PyTorch website recommended I run this for my RTX 3080 laptop (Jul 2022).

pipenv install --index https://download.pytorch.org/whl/cu116 "torch==1.12.0 cu116" "torchvision==0.13.0 cu116" "torchaudio==0.12.0 cu116"

Installation

To install the (non-driver) dependencies for this, I recommend using pipenv:

pipenv --three
pipenv install -r requirements.txt

Usage

Quick start

  • Train: pipenv run python main.py --env ALE/Breakout-v5 --case atari --opr train --amp_type torch_amp --num_gpus 1 --num_cpus 10 --cpu_actor 1 --gpu_actor 1 --force
  • Test: pipenv run python main.py --env ALE/Breakout-v5 --case atari --opr test --amp_type torch_amp --num_gpus 1 --load_model --model_path model.p \

Bash file

We provide train.sh and test.sh for training and evaluation.

  • Train:
    • With 4 GPUs (3090): bash train.sh
  • Test: pipenv run bash test.sh
Required Arguments Description
--env Name of the environment
--case {atari} It's used for switching between different domains(default: atari)
--opr {train,test} select the operation to be performed
--amp_type {torch_amp,none} use torch amp for acceleration
Other Arguments Description
--force will rewrite the result directory
--num_gpus 4 how many GPUs are available
--num_cpus 96 how many CPUs are available
--cpu_actor 14 how many cpu workers
--gpu_actor 20 how many gpu workers
--seed 0 the seed
--use_priority use priority in replay buffer sampling
--use_max_priority use the max priority for the newly collectted data
--amp_type 'torch_amp' use torch amp for acceleration
--info 'EZ-V0' some tags for you experiments
--p_mcts_num 8 set the parallel number of envs in self-play
--revisit_policy_search_rate 0.99 set the rate of reanalyzing policies
--use_root_value use root values in value targets (require more GPU actors)
--render render in evaluation
--save_video save videos for evaluation

Architecture Designs

The architecture of the training pipeline is shown as follows:

Some suggestions

  • To use a smaller model, you can choose smaller dim of the projection layers (Eg: 256/64) and the LSTM hidden layer (Eg: 64) in the config.
  • For GPUs with 10G memory instead of 20G memory, you can allocate 0.25 gpu for each GPU maker (@ray.remote(num_gpus=0.25)) in core/reanalyze_worker.py.

New environment registration

If you wan to apply EfficientZero to a new environment like mujoco. Here are the steps for registration:

  1. Follow the directory config/atari and create dir for the env at config/mujoco.
  2. Implement your MujocoConfig(BaseConfig) class and implement the models as well as your environment wrapper.
  3. Register the case at main.py.

Results

Evaluation with 32 seeds for 3 different runs (different seeds).

Citation

If you find this repo useful, please cite our paper:

@inproceedings{ye2021mastering,
  title={Mastering Atari Games with Limited Data},
  author={Weirui Ye, and Shaohuai Liu, and Thanard Kurutach, and Pieter Abbeel, and Yang Gao},
  booktitle={NeurIPS},
  year={2021}
}

Contact

If you have any question or want to use the code, please contact [email protected] .

Acknowledgement

We appreciate the following github repos a lot for their valuable code base implementations:

https://github.com/koulanurag/muzero-pytorch

https://github.com/werner-duvaud/muzero-general

https://github.com/pytorch/ELF

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