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Copy values from
x
intoy
.
npm install @stdlib/blas-base-scopy
Alternatively,
- To load the package in a website via a
script
tag without installation and bundlers, use the ES Module available on theesm
branch (see README). - If you are using Deno, visit the
deno
branch (see README for usage intructions). - For use in Observable, or in browser/node environments, use the Universal Module Definition (UMD) build available on the
umd
branch (see README).
The branches.md file summarizes the available branches and displays a diagram illustrating their relationships.
To view installation and usage instructions specific to each branch build, be sure to explicitly navigate to the respective README files on each branch, as linked to above.
var scopy = require( '@stdlib/blas-base-scopy' );
Copies values from x
into y
.
var Float32Array = require( '@stdlib/array-float32' );
var x = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0 ] );
var y = new Float32Array( [ 6.0, 7.0, 8.0, 9.0, 10.0 ] );
scopy( x.length, x, 1, y, 1 );
// y => <Float32Array>[ 1.0, 2.0, 3.0, 4.0, 5.0 ]
The function has the following parameters:
- N: number of indexed elements.
- x: input
Float32Array
. - strideX: index increment for
x
. - y: output
Float32Array
. - strideY: index increment for
y
.
The N
and stride parameters determine how values from x
are copied into y
. For example, to copy in reverse order every other value in x
into the first N
elements of y
,
var Float32Array = require( '@stdlib/array-float32' );
var x = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] );
var y = new Float32Array( [ 7.0, 8.0, 9.0, 10.0, 11.0, 12.0 ] );
scopy( 3, x, -2, y, 1 );
// y => <Float32Array>[ 5.0, 3.0, 1.0, 10.0, 11.0, 12.0 ]
Note that indexing is relative to the first index. To introduce an offset, use typed array
views.
var Float32Array = require( '@stdlib/array-float32' );
// Initial arrays...
var x0 = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] );
var y0 = new Float32Array( [ 7.0, 8.0, 9.0, 10.0, 11.0, 12.0 ] );
// Create offset views...
var x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); // start at 2nd element
var y1 = new Float32Array( y0.buffer, y0.BYTES_PER_ELEMENT*3 ); // start at 4th element
// Copy in reverse order every other value from `x1` into `y1`...
scopy( 3, x1, -2, y1, 1 );
// y0 => <Float32Array>[ 7.0, 8.0, 9.0, 6.0, 4.0, 2.0 ]
Copies values from x
into y
using alternative indexing semantics.
var Float32Array = require( '@stdlib/array-float32' );
var x = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0 ] );
var y = new Float32Array( [ 6.0, 7.0, 8.0, 9.0, 10.0 ] );
scopy.ndarray( x.length, x, 1, 0, y, 1, 0 );
// y => <Float32Array>[ 1.0, 2.0, 3.0, 4.0, 5.0 ]
The function has the following additional parameters:
- offsetX: starting index for
x
. - offsetY: starting index for
y
.
While typed array
views mandate a view offset based on the underlying buffer, the offset parameters support indexing semantics based on starting indices. For example, to copy every other value in x
starting from the second value into the last N
elements in y
where x[i] = y[n]
, x[i 2] = y[n-1]
,...,
var Float32Array = require( '@stdlib/array-float32' );
var x = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] );
var y = new Float32Array( [ 7.0, 8.0, 9.0, 10.0, 11.0, 12.0 ] );
scopy.ndarray( 3, x, 2, 1, y, -1, y.length-1 );
// y => <Float32Array>[ 7.0, 8.0, 9.0, 6.0, 4.0, 2.0 ]
var discreteUniform = require( '@stdlib/random-array-discrete-uniform' );
var scopy = require( '@stdlib/blas-base-scopy' );
var opts = {
'dtype': 'float32'
};
var x = discreteUniform( 10, 0, 500, opts );
console.log( x );
var y = discreteUniform( x.length, 0, 255, opts );
console.log( y );
// Copy elements from `x` into `y` starting from the end of `y`:
scopy( x.length, x, 1, y, -1 );
console.log( y );
#include "stdlib/blas/base/scopy.h"
Copies values from X
into Y
.
const float x[] = { 1.0f, 2.0f, 3.0f, 4.0f };
float y[] = { 0.0f, 0.0f, 0.0f, 0.0f };
c_scopy( 4, x, 1, y, 1 );
The function accepts the following arguments:
- N:
[in] CBLAS_INT
number of indexed elements. - X:
[in] float*
input array. - strideX:
[in] CBLAS_INT
index increment forX
. - Y:
[out] float*
output array. - strideY:
[in] CBLAS_INT
index increment forY
.
void c_scopy( const CBLAS_INT N, const float *X, const CBLAS_INT strideX, float *Y, const CBLAS_INT strideY );
Copies values from x
into y
using alternative indexing semantics.
const float x[] = { 1.0f, 2.0f, 3.0f, 4.0f, 5.0f };
float y[] = { 0.0f, 0.0f, 0.0f, 0.0f, 0.0f };
c_scopy_ndarray( 3, x, 1, 2, y, 1, 2 );
The function accepts the following arguments:
- N:
[in] CBLAS_INT
number of indexed elements. - X:
[in] float*
input array. - strideX:
[in] CBLAS_INT
index increment forX
. - offsetX:
[in] CBLAS_INT
starting index forX
. - Y:
[out] float*
output array. - strideY:
[in] CBLAS_INT
index increment forY
. - offsetY:
[in] CBLAS_INT
starting index forY
.
void c_scopy_ndarray( const CBLAS_INT N, const float *X, const CBLAS_INT strideX, const CBLAS_INT offsetX, float *Y, const CBLAS_INT strideY, const CBLAS_INT offsetY );
#include "stdlib/blas/base/scopy.h"
#include <stdio.h>
int main( void ) {
// Create strided arrays:
const float x[] = { 1.0f, 2.0f, 3.0f, 4.0f, 5.0f, 6.0f, 7.0f, 8.0f };
float y[] = { 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f };
// Specify the number of elements:
const int N = 4;
// Specify stride lengths:
const int strideX = 2;
const int strideY = -2;
// Copy elements:
c_scopy( N, x, strideX, y, strideY );
// Print the result:
for ( int i = 0; i < 8; i ) {
printf( "y[ %i ] = %f\n", i, y[ i ] );
}
// Copy elements:
c_scopy_ndarray( N, x, strideX, 0, y, strideY, 6 );
// Print the result:
for ( int i = 0; i < 8; i ) {
printf( "y[ %i ] = %f\n", i, y[ i ] );
}
}
@stdlib/blas-base/dcopy
: copy values from x into y.@stdlib/blas-base/gcopy
: copy values from x into y.@stdlib/blas-base/sswap
: interchange two single-precision floating-point vectors.
This package is part of stdlib, a standard library for JavaScript and Node.js, with an emphasis on numerical and scientific computing. The library provides a collection of robust, high performance libraries for mathematics, statistics, streams, utilities, and more.
For more information on the project, filing bug reports and feature requests, and guidance on how to develop stdlib, see the main project repository.
See LICENSE.
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