Stars
A Curated List of Multiplayer Game Network Programming Resources
Inspection debugger for WebGPU
A framework for rapid prototyping and development of real-time rendering techniques.
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
A window with Direct3D context that doesn't flicker on resizing
A tool which allows you to edit source code of any MSVC C project live at runtime
Relic is a service and a tool for adding digital signatures to operating system packages for Linux and Windows
A minimal borderless window with the Windows API
Easy-to-use libraries for C and C to make your programming journey smoother
NK is a simple C 2D rendering library with input and app control handling.
Portable VS Build Tools installer
Single-file public domain libraries for C/C
Brass Engine is a C99 game engine for building software rendered games with Lua.
Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer
Delve is a framework for writing Games in Zig and Lua. For those who value being cross platform and keeping things simple.
Audio decoding libraries for C/C , each in a single source file.
A native, user-mode, multi-process, graphical debugger.
A work-in-progress retro-inspired first person game (engine)
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
Single header C99 portable library for monitoring filesystem changes. (Windows/Linux/MacOS)