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Tags: squeek502/d2info

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v0.5.1

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Fix path of release asset

v0.5.0

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Make d2info work in multiplayer (LAN/private servers)

v0.4.0

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Add tick party info to README

v0.3.2

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Remove [PAUSED] output line

v0.3.1

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Add support for D2SE

v0.3.0

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Big update

- Drop support for versions < 1.13, as I don't want to install that many versions of d2 to get the offsets
- Add config with a few options
- Add support for ignoring time spent in town past a certain threshold, to allow for stash management without ruining xp/min (default is 20 seconds)
- Time spent paused is now ignored for game-time xp/min calculations
- Add run tracking and # runs till level
- Reformat console output to be more readable/concise
- Add /players x value to output
- General improvements/bug fixes/refactoring
- Add a bunch of stuff for calculating real xp gain (area level, player level pentalty, /players x), but don't have a good way of displaying it yet and its not quite done (relevant console output is disabled by default)
- Now depends on luabitop

v0.2.2

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Lots of additional safety/crash fixes

Fixes a bunch of potential startup crashes, and protects against reading incorrect experience data while joining a new game (closes #1)

v0.2.1

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Fix error on first launch of D2

v0.2.0

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Add outputting info to file and info about ticks gained

- Now requires luafilesystem (lfs)
- Fixed negative number display in friendlyNumber/friendlyTime

v0.1.0

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Allow file globbing