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Issues: space-wizards/space-station-14

Issues blocking leaving playtest
#23246 opened Dec 30, 2023 by DrSmugleaf
Open 2
Current Freezes and PR restrictions
#8524 opened May 29, 2022 by wrexbe
Open 24
Project Zero Warnings
#33279 opened Nov 12, 2024 by PJB3005
Open 4
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Issues list

Game events should be updated against the station S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels.
#33823 opened Dec 11, 2024 by metalgearsloth
EntityWhitelist needs reverting S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels.
#33822 opened Dec 11, 2024 by metalgearsloth
Rad collectors accept any gas without warnings S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels.
#33820 opened Dec 11, 2024 by K-Dynamic
Monkeys and Kobolds are too clumsy to grind A: General Interactions Area: General in-game interactions that don't relate to another area. D3: Low Difficulty: Some codebase knowledge required. Issue: Replicated This issue has been replicated by another user. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. T: Bugfix Type: Bugs and/or bugfixes
#33819 opened Dec 11, 2024 by RadioAndrea
Stomachs Are Inedible A: Character/Species Area: Player characters and species features and content. A: General Interactions Area: General in-game interactions that don't relate to another area. D3: Low Difficulty: Some codebase knowledge required. Issue: Needs Replicating This issue needs reproducing, as only one person has reported it. P3: Standard Priority: Default priority for repository items. T: Bugfix Type: Bugs and/or bugfixes
#33817 opened Dec 11, 2024 by Kezu02
Container menus close 0.5 seconds after opening, when you get left behind by arrivals shuttle A: General Interactions Area: General in-game interactions that don't relate to another area. D2: Medium Difficulty: A good amount of codebase knowledge required. Issue: Needs Replicating This issue needs reproducing, as only one person has reported it. P3: Standard Priority: Default priority for repository items. T: Bugfix Type: Bugs and/or bugfixes
#33804 opened Dec 9, 2024 by fooberticus
Can't change name or colour in station beacons A: General Interactions Area: General in-game interactions that don't relate to another area. D3: Low Difficulty: Some codebase knowledge required. Issue: Needs Replicating This issue needs reproducing, as only one person has reported it. P3: Standard Priority: Default priority for repository items. T: Bugfix Type: Bugs and/or bugfixes
#33801 opened Dec 9, 2024 by Velken
Cog bar doors need kitchen access A: Mapping Area: Maps, or tools used for mapping DB: Beginner Friendly Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result. P3: Standard Priority: Default priority for repository items.
#33799 opened Dec 9, 2024 by EthanQix
Greytide virus can space the station due to improper checks. A: Mapping Area: Maps, or tools used for mapping DB: Beginner Friendly Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention.
#33798 opened Dec 9, 2024 by Minemoder5000
Amber smart fridge lacks windoor A: Mapping Area: Maps, or tools used for mapping DB: Beginner Friendly Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result. P3: Standard Priority: Default priority for repository items.
#33797 opened Dec 9, 2024 by thebadman4662
Depowered doors can't be closed. A: Engineering Area: Engineering department, including Atmospherics. A: General Interactions Area: General in-game interactions that don't relate to another area. D2: Medium Difficulty: A good amount of codebase knowledge required. Issue: Replicated This issue has been replicated by another user. P1: High Priority: Higher priority than other items, but isn't an emergency. T: Bugfix Type: Bugs and/or bugfixes
#33795 opened Dec 9, 2024 by thebadman4662
Greytide Virus bolts open all department doors it targets, including doors that are a part of different grids S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels.
#33793 opened Dec 9, 2024 by ArtisticRoomba
Kudzu is immune to reagents S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels.
#33784 opened Dec 8, 2024 by IProduceWidgets
buckle ghost misprediction A: General Interactions Area: General in-game interactions that don't relate to another area. D2: Medium Difficulty: A good amount of codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. T: Bugfix Type: Bugs and/or bugfixes
#33780 opened Dec 8, 2024 by thebadman4662
Recycler prediction sometimes is fucked, recycles wrenches instead of unwrencing them. A: Cargo/Salvage Area: Cargo department or Salvage. A: General Interactions Area: General in-game interactions that don't relate to another area. D3: Low Difficulty: Some codebase knowledge required. Issue: Needs Replicating This issue needs reproducing, as only one person has reported it. P3: Standard Priority: Default priority for repository items. T: Bugfix Type: Bugs and/or bugfixes
#33779 opened Dec 8, 2024 by thebadman4662
Picking up an armed explosive wet floor sign causes an error A: Roundflow/Antag Area: Roundflow - "What happens in the game", including antagonist roles and their capabilities D2: Medium Difficulty: A good amount of codebase knowledge required. Issue: Replicated This issue has been replicated by another user. P3: Standard Priority: Default priority for repository items. T: Bugfix Type: Bugs and/or bugfixes
#33775 opened Dec 8, 2024 by Thinbug0
Tile Migration is not working A: Core Tech Area: Underlying core tech for the game and the Github repository. D2: Medium Difficulty: A good amount of codebase knowledge required. Issue: Needs Replicating This issue needs reproducing, as only one person has reported it. P1: High Priority: Higher priority than other items, but isn't an emergency. T: Bugfix Type: Bugs and/or bugfixes
#33770 opened Dec 7, 2024 by UrPrice
Add bind for combining items in hands A: General Interactions Area: General in-game interactions that don't relate to another area. D2: Medium Difficulty: A good amount of codebase knowledge required. Issue: Intended Feature This issue is not a bug, but an intended feature.
#33766 opened Dec 7, 2024 by Winkarst-cpu
Doors are blocked open with activated or deactivated mousetrap A: General Interactions Area: General in-game interactions that don't relate to another area. D3: Low Difficulty: Some codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. T: Bugfix Type: Bugs and/or bugfixes
#33761 opened Dec 7, 2024 by AnghelBP
X-Mas lamp sprite replacement doesn't rotate properly A: Art Area: Art with no implications for other areas. DB: Beginner Friendly Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result. P3: Standard Priority: Default priority for repository items. T: Bugfix Type: Bugs and/or bugfixes T: Visual Change Type: Deals with changes to art, sprites or other visuals in the game.
#33753 opened Dec 7, 2024 by IamVelcroboy
Issues with equipping and unequipping clothes with equip/unequipDelays A: General Interactions Area: General in-game interactions that don't relate to another area. D2: Medium Difficulty: A good amount of codebase knowledge required. Issue: Replicated This issue has been replicated by another user. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. T: Bugfix Type: Bugs and/or bugfixes
#33749 opened Dec 6, 2024 by Plykiya
Detectives can choose to spawn without armour their coats aren't named as armoured S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels.
#33746 opened Dec 6, 2024 by K-Dynamic
IDs without Station Record Keys cannot have nonstandard contents A: General Interactions Area: General in-game interactions that don't relate to another area. D2: Medium Difficulty: A good amount of codebase knowledge required. Issue: Replicated This issue has been replicated by another user. P1: High Priority: Higher priority than other items, but isn't an emergency. T: Bugfix Type: Bugs and/or bugfixes
#33738 opened Dec 5, 2024 by Centronias
Handheld device UI does not go gently during round restart D2: Medium Difficulty: A good amount of codebase knowledge required. Issue: Needs Replicating This issue needs reproducing, as only one person has reported it. P3: Standard Priority: Default priority for repository items.
#33736 opened Dec 5, 2024 by Errant-4
zombie npcs attack cyborgs S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels.
#33735 opened Dec 5, 2024 by lzk228
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