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Sample code for the Microsoft Cognitive Services Speech SDK

C# 2,799 1,827 Updated Sep 12, 2024

A non-official Eleven Labs voice synthesis client for Unity (UPM)

C# 75 9 Updated Sep 3, 2024

🤖 wukong-robot 是一个简单、灵活、优雅的中文语音对话机器人/智能音箱项目,支持ChatGPT多轮对话能力,还可能是首个支持脑机交互的开源智能音箱项目。

Python 6,222 1,325 Updated Aug 7, 2024

Alloy physical shader framework for Unity.

ShaderLab 276 27 Updated Apr 17, 2018

shadowgun project

C# 18 26 Updated Nov 5, 2012

FSR 3.1 Upscaler integration for Unity built-in render pipeline, with support for DX11, Mac, Linux and consoles.

C# 233 29 Updated Aug 6, 2024

A component used to display temporary textures generated during the rendering process(e.g. GBuffer,AO Texture) on the game screen

C# 13 2 Updated Apr 21, 2021

ToonRenderPipeline Unity6 RayTracing

C# 299 47 Updated Sep 7, 2024

Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D gam…

C 6,939 1,795 Updated Sep 13, 2024

🔊 Text-Prompted Generative Audio Model

Jupyter Notebook 35,274 4,139 Updated Aug 19, 2024

Next generation Cosmic desktop environment

Just 2,787 78 Updated Aug 30, 2024

Diablo 2 reimplementation on unity

C# 933 212 Updated Dec 5, 2022

✨🐠The most original game on Earth: Match3 - in Unity!✨🐟

C# 304 86 Updated May 25, 2024

locomotion system used in Gorilla Tag

C# 132 80 Updated Apr 28, 2023

Tool that allows switching different baked lightmap sets on a unity scene at runtime.

C# 671 88 Updated Sep 8, 2024

EasyExtractUnitypackage is a powerful tool designed to seamlessly extract files from a .unitypackage without the hassle of importing them into Unity.

C# 40 3 Updated Sep 13, 2024

A collection of shaders written in CG/ShaderLab for Unity.

ShaderLab 240 26 Updated Jul 15, 2019

Source Code for HPG 2022 Paper "Virtual Blue Noise Lighting"

C 47 3 Updated Jul 18, 2022

implementation of the paper "Mesh Colors"

ShaderLab 10 3 Updated Dec 27, 2023

Unity legacy Edge Detect image effect ported to Post Processing Stack v2

C# 296 32 Updated Oct 27, 2019

Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.

C# 568 108 Updated Jul 7, 2024

Shader for Blender attempting to replicate the shading of Genshin Impact. These are for datamined assets, not custom-made ones nor the MMD variants.

856 97 Updated May 24, 2024

GPU Voronoi noise in Unity

HLSL 48 13 Updated Jan 30, 2022

Unity的URP中制作的仿原神程序化天空球

ShaderLab 39 7 Updated Oct 27, 2023

Unity 3D's Gradient is a handy data type but comes with some limitations: for example you cannot set more than 8 color keys in its editor and RGB is the only color space available. ColorBand data t…

C# 174 11 Updated Dec 6, 2018

Overworld storm clouds effect, inspired by Genshin Impact's Tsurumi Island (the storm over this location on the overworld map).

ShaderLab 35 7 Updated Jun 25, 2022

Collection of shaders for Unity3D and VRChat

ShaderLab 317 28 Updated Feb 17, 2023

Simple examples of noise algorithms in Unity

C# 137 27 Updated Jan 30, 2022
ShaderLab 58 17 Updated May 12, 2022
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