forked from urfave/cli
-
Notifications
You must be signed in to change notification settings - Fork 0
/
flag_float64.go
92 lines (78 loc) · 2.08 KB
/
flag_float64.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
package cli
import (
"flag"
"fmt"
"strconv"
)
// TakesValue returns true of the flag takes a value, otherwise false
func (f *Float64Flag) TakesValue() bool {
return true
}
// GetUsage returns the usage string for the flag
func (f *Float64Flag) GetUsage() string {
return f.Usage
}
// GetCategory returns the category for the flag
func (f *Float64Flag) GetCategory() string {
return f.Category
}
// GetValue returns the flags value as string representation and an empty
// string if the flag takes no value at all.
func (f *Float64Flag) GetValue() string {
return fmt.Sprintf("%v", f.Value)
}
// GetDefaultText returns the default text for this flag
func (f *Float64Flag) GetDefaultText() string {
if f.DefaultText != "" {
return f.DefaultText
}
return f.GetValue()
}
// GetEnvVars returns the env vars for this flag
func (f *Float64Flag) GetEnvVars() []string {
return f.EnvVars
}
// Apply populates the flag given the flag set and environment
func (f *Float64Flag) Apply(set *flag.FlagSet) error {
if val, source, found := flagFromEnvOrFile(f.EnvVars, f.FilePath); found {
if val != "" {
valFloat, err := strconv.ParseFloat(val, 64)
if err != nil {
return fmt.Errorf("could not parse %q as float64 value from %s for flag %s: %s", val, source, f.Name, err)
}
f.Value = valFloat
f.HasBeenSet = true
}
}
for _, name := range f.Names() {
if f.Destination != nil {
set.Float64Var(f.Destination, name, f.Value, f.Usage)
continue
}
set.Float64(name, f.Value, f.Usage)
}
return nil
}
// Get returns the flag’s value in the given Context.
func (f *Float64Flag) Get(ctx *Context) float64 {
return ctx.Float64(f.Name)
}
// Float64 looks up the value of a local Float64Flag, returns
// 0 if not found
func (cCtx *Context) Float64(name string) float64 {
if fs := cCtx.lookupFlagSet(name); fs != nil {
return lookupFloat64(name, fs)
}
return 0
}
func lookupFloat64(name string, set *flag.FlagSet) float64 {
f := set.Lookup(name)
if f != nil {
parsed, err := strconv.ParseFloat(f.Value.String(), 64)
if err != nil {
return 0
}
return parsed
}
return 0
}