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Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkanβ¦
Render markdown on the CLI, with pizzazz! π π»
Style definitions for nice terminal layouts π
Code repo for video tutorial series teaching Vulkan and computer graphics
π An open and lightweight modification to Windows, designed to optimize performance, privacy and usability.
Hangover runs simple Win64 and Win32 applications on arm64 Linux
Gaming meets modern C - a fast and reliable entity component system (ECS) and much more
Dear ImGui: Bloat-free Graphical User interface for C with minimal dependencies
Download all the wallpapers in MKBHD's "Panels" app
π sweet looking lockscreen for linux system
A tiling window manager based on binary space partitioning
a string matching algorithm by boyer moore.
my implementation of min heap (or priority queue or whatever you want to call it.)
Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.