Stars
The official implementation of the paper "UrbanWorld: An Urban World Model for 3D City Generation"
DepthSplat: Connecting Gaussian Splatting and Depth
the official pytorch implementation of “Mamba-YOLO:SSMs-based for Object Detection”
Official repository for Splatt3R: Zero-shot Gaussian Splatting from Uncalibrated Image Pairs
ManifoldPlus: A Robust and Scalable Watertight Manifold Surface Generation Method for Triangle Soups
An invigorating blend of 3D geometry tools in Python.
Code release for "3D reconstruction with fast dipole sums"
PyTorch implementation for 3D CNN models for medical image data (1 channel gray scale images).
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SAM2-UNet: Segment Anything 2 Makes Strong Encoder for Natural and Medical Image Segmentation
🌊 [ECCV'24 Oral] MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images
The official implementation of "GaussianCity: Generative Gaussian Splatting for Unbounded 3D City Generation". (Xie et al., arXiv 2406.06526)
Differentiable Iso-Surface Extraction Package (DISO)
SF3D: Stable Fast 3D Mesh Reconstruction with UV-unwrapping and Illumination Disentanglement
[NeurIPS'24] NeuRodin: A Two-stage Framework for High-Fidelity Neural Surface Reconstruction
Poster Templates (PPT and LaTeX)
[TPAMI 2024] DebSDF: Delving into the Details and Bias of Neural Indoor Scene Reconstruction
run DROID-SLAM with Metric3D to improve monocular performance
CUDA accelerated rasterization of gaussian splatting
[ECCV 2024 Oral] LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation.
Final project for Computational Photography course: Adaptive LiDAR Sampling Based on Generalized Winding Numbers