IOS7: Update mouse implementation #4997
Merged
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This PR separates touches and mouse events. Mouse events are calculated using delta values sent by the OS. The deltaX and deltaY movements have to be scaled according to the video context resolution. Else low resolution games will have faster mouse movements.
Delta values are also sent with the MOUSEMOVE events since some games depends on them (e.g. Myst 3)
Implement support of changing mouse pointer speed. This will affect connected mice, game controllers and touches when in touchpad mode.