This library provides a thin, type-safe binding for OpenGL.
// Use classic OpenGL flavour
var vao = gl.createVertexArray();
defer gl.deleteVertexArray(vao);
// Use object oriented flavour
var vertex_buffer = gl.Buffer.create();
defer vertex_buffer.delete();
This library is developed incrementally. That means that functions and other things will be included on-demand and not just for the sake of completeness.
If you think a function is missing, fork the library, implement the missing function similar to the other functions and make a pull request. Issues that request implementation of missing functions will be closed immediatly.
This library includes OpenGL 4.5 bindings, generated by zig-opengl. Bindings for a different version may be substituted by replacing binding.zig.