This plugin generates random names to be used in OpenRCT2 for rides and shops.
- Random names for every ride in OpenRCT2
- Over 200.000 possible names
- Custom dictionary made to generate names in context of the ride or shop
- For planned features and for submitting ideas go to Issues.
- This plugin requires at least OpenRCT2 version v0.4.4.
- Download the latest version of the plugin from the Releases page.
- To install it, put the downloaded
*.js
file into your/OpenRCT2/plugin
folder.- Easiest way to find the OpenRCT2-folder is by launching the OpenRCT2 game, click and hold on the red toolbox in the main menu, and select "Open custom content folder".
- Otherwise this folder is commonly found in
C:/Users/<YOUR NAME>/Documents/OpenRCT2/plugin
on Windows. - If you already had this plugin installed before, you can safely overwrite the old file.
- Once the file is there, it should show up ingame in the dropdown menu under the map icon.
- Install latest version of Node and make sure to include NPM in the installation options.
- Clone the project to a location of your choice on your PC.
- Open command prompt, use
cd
to change your current directory to the root folder of this project and runnpm install
. - Find
openrct2.d.ts
TypeScript API declaration file in OpenRCT2 files and copy it tolib
folder (this file can usually be found inC:/Users/<YOUR NAME>/Documents/OpenRCT2/bin/
orC:/Program Files/OpenRCT2/
).- Alternatively, you can make a symbolic link instead of copying the file, which will keep the file up to date whenever you install new versions of OpenRCT2.
- Run
npm run build
(release build) ornpm run build:dev
(develop build) to build the project.- For the release build, the default output folder is
(project directory)/dist
. - For the develop build, the project tries to put the plugin into your game's plugin directory.
- These output paths can be changed in
rollup.config.js
.
- For the release build, the default output folder is
These output paths can be changed in rollup.config.js
. In this file you can also change the outputted filename of the plugin.
This project supports the OpenRCT2 hot reload feature for development.
- Make sure you've enabled it by setting
enable_hot_reloading = true
in your/OpenRCT2/config.ini
. - Open command prompt and use
cd
to change your current directory to the root folder of this project. - Run
npm start
to start the hot reload server. - Use the
/OpenRCT2/bin/openrct2.com
executable to start OpenRCT2 with console and load a save or start new game. - Each time you save any of the files in
./src/
, the server will compile./src/plugin.ts
and place compiled plugin file inside your local OpenRCT2 plugin directory. - OpenRCT2 will notice file changes and it will reload the plugin.
If your local OpenRCT2 plugin folder is not in the default location, you can specify a custom path in rollup.config.js
.
Thanks to Basssiiie for providing the template for this mod and readme.