forked from wang-bin/QtAV
-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Changelog - Dynamic load QtAVWidgets in VideoOutput. `QtAV::Widgets::registerRenderers()` and `QT = avwidgets` is not requred now. - D3D11 decoder support. Not stable on Windows phone. - DXVA refactor and bug fix. - VA-API: fix memory leak when seeking - OpenGL: * Fix PBO binding * Custom shader support (WIP) * Edit and apply custom shader when playing. Based on Qt property system. * Optimize uniform update * GLSL filter support * Add `OpenGLVideo.beforeRendering/afterRendering` - CUDA: * Direct copy is default for windows. Now Rendering CUDA decoded frames is faster than any other players * 0-copy is default for linux. * Use new API (4.0) - AVPlayer: * Add `AVPlayer.stoppedAt` signal * add `setTimeRange()` * setStart/StopPosition can be called at any time with any value * Ensure all threads are running when `started` is emitted * Support preload using `load()`. Now no reload in `play()` - Fix build with QT_NAMESPACE - Fix swscale color range - Fix linux install destinations - Add AVTranscoder.async, encoders are in individual threads - Add FrameReader class - Use FFmpeg 3.0 API - QML: * Support filters, including sw filters from libavfilter, and GLSL filter * Add `MediaPlayer/Video.audioBackends` property * Support autoLoad * Add `VideoOutput.mapTo/FromXXX` between source frame and item * Video EQ in VideoOutput/Video * Add `MediaPlayer.startPosition/stopPotion` - QMLPlayer: Open video and subtitle at the same time. History view. Zoom. Video EQ
- Loading branch information
Showing
20 changed files
with
115 additions
and
28 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,3 1,39 @@ | ||
qtav (1.11.0) unstable; urgency=low | ||
|
||
* Dynamic load QtAVWidgets in VideoOutput. avwidgets module is not requred now. | ||
* D3D11 decoder support. Not stable on Windows phone. | ||
* DXVA refactor and bug fix. | ||
* VA-API: fix memory leak when seeking | ||
* Fix PBO binding | ||
* Custom shader support (WIP) | ||
* Edit and apply custom shader when playing. Based on Qt property system. | ||
* Optimize uniform update | ||
* GLSL filter support | ||
* Add `OpenGLVideo.beforeRendering/afterRendering` | ||
* CUDA: Direct copy is default on windows. CUDA rendering is faster than any other players | ||
* CUDA: 0-copy is default for linux. | ||
* CUDA: Use new API (4.0) | ||
* Add `AVPlayer.stoppedAt` signal | ||
* Add `AVPlayer.setTimeRange()` | ||
* AVPlayer.setStart/StopPosition can be called at any time with any value | ||
* Ensure all threads are running when `AVPlayer.started` is emitted | ||
* Support preload using `AVPlayer.load()`. Now no reload in `play()` | ||
* Fix build with QT_NAMESPACE | ||
* Fix swscale color range | ||
* Fix linux install destinations | ||
* Add AVTranscoder.async, encoders are in individual threads | ||
* Add FrameReader class | ||
* Use FFmpeg 3.0 API | ||
* QML: Support filters, including sw filters from libavfilter, and GLSL filter | ||
* QML: Add `MediaPlayer/Video.audioBackends` property | ||
* QML: Support autoLoad | ||
* QML: Add `VideoOutput.mapTo/FromXXX` between source frame and item | ||
* QML: Video EQ in VideoOutput/Video | ||
* QML: Add `MediaPlayer.startPosition/stopPotion` | ||
* QMLPlayer: Open video and subtitle at the same time. History view. Zoom. Video EQ | ||
|
||
-- Wang Bin (Lucas) <[email protected]> Sun, 19 Jun 2016 21:13:08 0800 | ||
|
||
qtav (1.10.0) unstable; urgency=low | ||
|
||
* Improve seek speed, fix drop too much frames after seek | ||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -5,7 5,7 @@ Maintainer: Wang Bin(Lucas Wang) <[email protected]> | |
Source: QtAV | ||
Section: video | ||
Priority: optional | ||
Homepage: http://www.qtav.org | ||
Homepage: http://qtav.org | ||
Depends: | ||
Description: A media playing framework based on Qt and FFmpeg | ||
QtAV is a media playing framework based on Qt and FFmpeg. It can help you to write a player with less effort than ever before. |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,7 1,7 @@ | ||
<?xml version="1.0" encoding="UTF-8"?> | ||
<Installer> | ||
<Name>QtAV</Name> | ||
<Version>1.10.0</Version> | ||
<Version>1.11.0</Version> | ||
<Title>QtAV Multimedia framework</Title> | ||
<Publisher>WangBin [email protected]</Publisher> | ||
<ProductUrl>http://qtav.org</ProductUrl> | ||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters