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NEWS.md

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0.4.0 (YYYY-MM-DD)

New Games:

  • The Longest Journey is now supported

General:

  • Enabled the window to be resized
  • Added a GUI option to enable anti-aliasing
  • Added support for saving screenshots

Myst III changes:

  • Added automatic saves
  • Added support for playing with a game controller
  • Added support for inverting the mouse y axis using ctrl-i
  • Fixed music tracks sometimes not playing (#1522)
  • Fixed music tracks sometimes incorrectly restarting (#1476)
  • Fixed a crash when opening the menu while on the Amateria tracks (#1514)
  • Improved save file error handling
  • Improved performance during node transitions on hi-resolution displays

0.3.1 (2018-06-13)

Myst III changes:

  • Fixed a rare crash when walking near the magnetic rings in Amateria (#1249)
  • Fixed unresponsive controls for the holographic projectors in J'nanin (#1400)

0.3.0 (2017-12-30)

General:

  • Switched SDL backend to SDL2 by default. SDL1 is still a fallback
  • Added support for selecting between the legacy OpenGL and shaders OpenGL game renderers at runtime
  • Improvements and fixes in TinyGL renderer
  • Enabled support for multi language

Grim changes:

  • Added support for German, French, Italian and Spanish Grim Fandango Demo
  • Added support for English Grim Fandango Demo (with intro video version)
  • Improved lighting
  • Fixed buggy character in the Blue Casket when using the TinyGL Renderer (#1251)

Myst III changes:

  • Added support for the XBox version of Myst III
  • Added an option to take advantage of wide screens
  • Updated the game scripts to the newest official version for non-DVD releases
  • Implemented the Narayan shield effect
  • Fixed the game running too fast in some conditions (#1277)
  • Added support for the Hebrew version (#1348)
  • Fixed hotspots sometimes being too small (#1329)
  • Fixed ambient sounds sometimes not refreshing (#1349, #1350)
  • Added fullscreen toggling

0.2.1 (2015-01-25)

Grim fixes:

  • Fixed crash on IRIX platform

Myst III fixes:

  • Fixed crash when Polish subtitles are enabled

0.2.0 (2014-12-31)

New Games:

  • Myst III game supported

General:

  • Improved TinyGL renderer
  • Improved Fullscreen mode, see README.md file

Grim changes:

  • Added game data integrity check
  • Fixed: Shadow only rendered on stairs outside the DOD (#741)
  • Fixed crash upon entering the Lola Engine Room Set (#843)
  • Fixed: Year 4 - Character stuck on Aztec Temple (#861)
  • Fixed: [Tim plays GRIM] Can see shirt through glottis' open mouth (#887)
  • Fixed crash during animation of the guy at the photo-finish booth (#1039)
  • Fixed crash when entering Domino's office (#1115)

0.1.1 (2013-02-10)

New features:

  • New config option "use_arb_shaders" to cope with some graphics drivers lying about their capabilities and causing rendering problems.

Engine fixes:

  • Fixed bad rendering of the cats race animation
  • Fixed characters' lipsync going sometimes out of sync
  • Fixed wrong animation when entering Toto's scrimshaw parlor in year 2 (#621)
  • Fixed Domino's mouth not stopping moving after talking sometimes (#633)
  • Fixed bad render of Glottis outside the beavers dam (#143)
  • Fixed Manny teleporting around in the High Rollers Lounge's elevator (#682)
  • Fixed mixed up music at the Mayan temple and at the end of the game (#614)
  • Fixed the Bonewagon and the monster disappearing in the tunnel when using the software renderer (#701)
  • Fixed stuck music when opening the photofinish and examining it immediately later (#246)
  • Fixed Manny freezing sometimes when talking to the Angelitos and in some other cases (#483)
  • Fixed shadow artifacts when picking up some objects with the OpenGL renderer (#294)
  • Fixed the spider orientation when entering the spiders room the first time (#368)
  • Fixed Manny going inside some poles outside the Calavera Cafe and outside Velasco's garage (#578)
  • Fixed Manny flickering with the OpenGL renderer outside the morgue (#678)
  • Fixed subtitles overlapping when talking to Nick with Glottis screaming in the background (#685)
  • Fixed the Bonewagon popping when Glottis starts driving in the Petrified Forest (#691)
  • Fixed a crash happening sometimes in the beavers dam (#453)
  • Fixed audio volumes resetting or changing on their own (#710)
  • Fixed a crash happening sometimes when a character talks (#711)
  • Fixed the cat race animation not stopping when changing room (#679)
  • Fixed the gun not disappearing when Manny puts it away outside the greenhouse (#422)
  • Fixed Toto abruptly interrupting when talking sometimes when Naranja is asleep

Game data fixes:

  • Fixed vanishing of Manny's nautical hat in year 3 when using the inventory
  • Fixed the sequence of Bowlsley pointing the gun at Manny in his shop
  • Fixed bonewagon popping when entering and exiting the room with the pump tree (#280)
  • Fixed the DOD door animation and duplicated sfx when using it
  • Fixed Glottis' animation when he hands Manny the work order (#237)
  • Fixed the wine cellar forklift not showing a part of its model (#707)
  • Fixed the sound of punching bag in Dom's office occurring before the animation (#351)
  • Fixed an animation glitch upon breaking the Neon-Lady (#300)
  • Fixed the turkey baster becoming full again after Manny empties it (#680)
  • Fixed Toto not looking at Manny when speaking to him (#285)
  • Fixed Toto's phone being rendered two times when Manny uses it (#622)
  • Fixed Manny's animations freezing when using Toto's phone and skipping dialogue lines
  • Made walking from behind Manny's desk in his room in the Cafe easier
  • Fixed wrong Manny positioning when going from the stairs of the cat race track to the folding bridge

Demo:

  • Fixed invisible Domino's drawer (#29)
  • Fixed Manny's walk/run animation not running (#28)
  • Fixed wrong head orientation when looking at something
  • Fixed various objects not showing

0.1.0 (2012-12-21)

  • First release.
  • Grim Fandango full game and demo supported.