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OpenGLHelper.h
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OpenGLHelper.h
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/******************************************************************************
QtAV: Media play library based on Qt and FFmpeg
Copyright (C) 2012-2014 Wang Bin <[email protected]>
* This file is part of QtAV
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
******************************************************************************/
#ifndef QTAV_OPENGLHELPER_H
#define QTAV_OPENGLHELPER_H
#include <qglobal.h>
#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)
#include <QtGui/QOpenGLContext>
#include <QtGui/QOpenGLFunctions>
#else
#include <qgl.h>
#endif
//GL_BGRA is available in OpenGL >= 1.2
#ifndef GL_BGRA
#ifndef GL_BGRA_EXT
#if defined QT_OPENGL_ES_2
#include <GLES2/gl2ext.h>
//#include <GLES/glext.h> //maemo 5 define there
#elif defined QT_OPENGL_ES
#include <GLES/glext.h>
#else
#include <GL/glext.h> //GL_BGRA_EXT for OpenGL<=1.1 //TODO Apple include <OpenGL/xxx>
#endif
#endif //GL_BGRA_EXT
//TODO: glPixelStorei(GL_PACK_SWAP_BYTES, ) to swap rgba?
#ifndef GL_BGRA //it may be defined in glext.h
#ifdef GL_BGRA_EXT
#define GL_BGRA GL_BGRA_EXT
#endif //GL_BGRA_EXT
#ifdef GL_BGR_EXT
#define GL_BGR GL_BGR_EXT
#endif //GL_BGR_EXT
#endif //GL_BGRA
#endif //GL_BGRA
#ifndef GL_BGRA
#define GL_BGRA 0x80E1
#endif
#ifndef GL_BGR
#define GL_BGR 0x80E0
#endif
#include "QtAV/VideoFormat.h"
namespace QtAV {
namespace OpenGLHelper {
void glActiveTexture(GLenum texture);
bool videoFormatToGL(const VideoFormat& fmt, GLint* internal_format, GLenum* data_format, GLenum* data_type);
int bytesOfGLFormat(GLenum format, GLenum dataType = GL_UNSIGNED_BYTE);
GLint GetGLInternalFormat(GLint data_format, int bpp);
} //namespace OpenGLHelper
} //namespace QtAV
#endif // QTAV_OPENGLHELPER_H