[BUGFIX] Use 64 bit fixed64_t
in the automap to prevent large maps from disappearing
#1065
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Addresses #753
This introduces a 44.20 fixed point type and replaces most uses of
fixed_t
in the automap with it. This prevents issues that previously occurred where large maps, when the player zooms out too far, were not rendered correctly.Thanks to @GooberMan for pointing me in the right direction with this fix.