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[BUGFIX] Use 64 bit fixed64_t in the automap to prevent large maps from disappearing #1065

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@electricbrass electricbrass commented Sep 30, 2024

Addresses #753

This introduces a 44.20 fixed point type and replaces most uses of fixed_t in the automap with it. This prevents issues that previously occurred where large maps, when the player zooms out too far, were not rendered correctly.

Thanks to @GooberMan for pointing me in the right direction with this fix.

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