Market-Pricing is a wrapper for the unofficial Steam Market Pricing API using Typescript and Promises.
You can install Market-Pricing through the command line by using the following command:
yarn add @node-steam/market-pricing
import {
Currency,
Application,
} from '@node-steam/data';
import {
Market,
} from '@node-steam/market-pricing';
const API = new Market({ id: Application.CSGO, currency: Currency.EUR });
API class
Application ID of the game you want to query skin/s for
We provide a enum for the most common used games.
Optional currency integer
We provide a enum for all available currencies
default = 1
Optional ISO-3166 country code
Optional local interface to bind for network connections
Optional number of milliseconds before declaring the request as timed out
We recommend zeit/ms to easily convert human readable time to milliseconds. (Or just use a calculator 😏)
Optional - if set request timings will be returned
default = false
Optional - if set all objects will be returned in their raw form when set to true
default = false
Optional - base domain
default = 'https://steamcommunity.com'
Optional - base path
default = '/market/priceoverview'
Optional - custom user agent for the HTTP request
default = `N|Steam Market-Pricing v${version} (https://github.com/node-steam/market-pricing)`
Optional - if set GZIP compression will be used for the connection
default = true
Optional - if set strict SSL will be forced for the connection
default = true
Get price for a skin
const x = await API.getPrice('★ Bayonet');
> {
id: '★ Bayonet',
price: {
type: 'euro',
code: 'EUR',
sign: '€',
lowest: 135.44,
median: 136.61,
},
volume: 8,
};
Get prices for a array of skins
const x = await API.getPrices([ '★ Falchion Knife', '★ Karambit' ]);
> [
{
id: '★ Falchion Knife',
price: {
type: 'euro',
code: 'EUR',
sign: '€',
lowest: 59.86,
median: 57.50,
},
volume: 27,
},
{
id: '★ Karambit',
price: {
type: 'euro',
code: 'EUR',
sign: '€',
lowest: 215,
median: 214.74,
},
volume: 6,
}
];
Info:
You can request the raw item by setting
{ raw: true }
in the options. This is not recommended though.
Raw:
{
success: true,
lowest_price: "215,--€",
volume: "6",
median_price: "214,74€"
}
This Module:
{
id: '★ Karambit',
price: {
type: 'euro',
code: 'EUR',
sign: '€',
lowest: 215,
median: 214.74,
},
volume: 6,
}
The prices aren't available as a string, but rather split up in object properties with more precise information:
Example:
Price you would get from the API:
{
lowest_price: "57,86€",
median_price: "59,63€"
}
Price you get from this module:
{
type: 'euro',
code: 'EUR',
sign: '€',
lowest: 59.86,
median: 57.74,
}
The volume (of available skins) is a integer instead of a string
The examples are shown using await
for simplicity - if you don't want to make your function async
you can always use .catch().then()
or a callback
instead.
Async:
const item = await API.getPrice('★ Bayonet');
// do something with the <item>
Promise:
API.getPrice('★ Bayonet')
.catch((error) => {
console.error(error);
})
.then((item) => {
// do something with the <item>
});
Callback:
API.getPrice('★ Bayonet', (error, item) => {
if (error) {
return console.log(error);
}
// do something with the <item>
});
- Silas Rech aka. lenovouser
Interested in contributing to Market-Pricing? Contributions are welcome, and are accepted via pull requests. Please review these guidelines before submitting any pull requests.
Install required global modules:
yarn global add typescript tslint typedoc ava
Installing dependencies:
yarn
Compile:
yarn compile
Test:
yarn test
Generate Docs:
yarn docs
This module is thoroughly tested with ava
Note: All responses from the steam API are currently mocked because of rate limiting. Might change in the future, not sure how to proceed about this though.