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Releases: neverhood311/Stop-motion-OBJ

v2.2.0 for Blender 3.6

05 Apr 21:17
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IMPORTANT Compatibility Note

This version of Stop Motion OBJ supports Blender 2.92.x - 3.6.x. IT WILL NOT WORK FOR BLENDER 4.0.0

Highly encouraged donation

On Itch.io and Gumroad where the downloads are hosted, there's a minimum price of $5. However, since this is still an open-source project, there's nothing preventing you from copying the files from the repo and installing them yourself for free. The $5 price tag buys you some convenience since it's easier to install the addon using the .zip file, as well as my eternal thanks.

Download

Stop Motion OBJ downloads are now hosted on Itch.io. There's also a mirror on Gumroad.com.
Itch.io link: https://neverhood311.itch.io/stop-motion-obj-addon-for-blender-360
(mirror) Gumroad link: https://neverhood311gumroad.gumroad.com/l/rpvlu

New Features

Major features

  • Fast OBJ and PLY import in Blender 3.3.0
  • Keyframed sequence progression
  • Manual sequence creation (for stop motion animation)
  • Smooth/Flat shading for Streaming Sequences
  • Auto-export modified meshes
  • Multiple sequence import
  • .X3D and .WRL mesh sequences

Minor features

  • Display mesh sequence source path in the Advanced panel
  • Display sequence length in the Advanced panel
  • Display the number of currently-cached meshes
  • Merge duplicate materials

v2.2.0.beta.0

20 Jul 15:18
9de78e6
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v2.2.0.beta.0 Pre-release
Pre-release

New Features

Major features

  • Keyframed sequence progression
  • Manual sequence creation (for stop motion animation)
  • Smooth/Flat shading for Streaming Sequences
  • Auto-export modified meshes
  • Multiple sequence import
  • .X3D mesh sequences

Minor features

  • Display mesh sequence source path in the Advanced panel
  • Display sequence length in the Advanced panel
  • Display the number of currently-cached meshes
  • Merge duplicate materials

v2.2.0.alpha.23

19 Jul 16:53
0a1d568
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v2.2.0.alpha.23 Pre-release
Pre-release
Fix issue checkMeshChangesFrameChangePre (#162)

* Bump version

* Fixed no object selected in checkMeshChangesFrameChangePre

* Bump version

v2.2.0.alpha.22

21 Jun 16:02
039ed1f
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v2.2.0.alpha.22 Pre-release
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@Failxxx fixed a bug which prevented users from creating new mesh sequences from a single mesh.

v2.2.0.alpha.21

01 Jun 16:30
c8e4b43
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v2.2.0.alpha.21 Pre-release
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Wrong/No mesh export issue FIXED

Auto-export modified meshes.

Instructions:

  1. Enable Auto-export changes (Object > Stop Motion OBJ > Export)
  2. Select an Export Folder or allow Overwrite Source
  3. Make changes to the mesh in Object or Sculpt mode (Edit mode NOT supported)
  4. Advance to a new frame and SMO will export the mesh if it's been updated

v2.2.0.alpha.19

20 May 19:28
59a0e57
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v2.2.0.alpha.19 Pre-release
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Auto-export modified meshes.

Instructions:

  1. Enable Auto-export changes (Object > Stop Motion OBJ > Export)
  2. Select an Export Folder or allow Overwrite Source
  3. Make changes to the mesh in Object or Sculpt mode (Edit mode NOT supported)
  4. Advance to a new frame and SMO will export the mesh if it's been updated

v2.2.0.alpha.18

02 Feb 03:38
9d77d95
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v2.2.0.alpha.18 Pre-release
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Added a Convert to Mesh Sequence button to the Stop Motion OBJ section in the Object Properties panel for non-sequence objects

v2.2.0.alpha.17

31 Jan 15:08
d75ca03
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v2.2.0.alpha.17 Pre-release
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Thanks to @ChristopherRemde for adding better support for Alembic sequence exports

v2.2.0.alpha.13

25 Oct 21:48
e7bb780
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v2.2.0.alpha.13 Pre-release
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Fixes streaming sequence loading for files that import more than just mesh data (lights, cameras, etc.).

v2.2.0.alpha.12

22 Oct 19:39
4ac238c
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v2.2.0.alpha.12 Pre-release
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For multi-object meshes, discard everything but the first mesh.