The entire API for TableFlip consists of an animation, and a call to animate. It's as simple as that.
TableFlip takes the annoying nature of reloading UITableViews, maintaining state, and anminating, and minimizes it to two lines of code.
self.tableView.reloadData()
self.tableView.animate(animation: myCoolCellAnimation)
self.tableView.reloadData()
self.tableView.animate(animation: myCoolTableAnimation)
Animations are completely customizable and configurable. TableFlip provides a few built-in defaults that work nicely out the box, if you don't want to make your own.
TableViewAnimation.Cell.left(duration: 0.5)
TableViewAnimation.Table.top(duration: 0.8)
TableViewAnimation.Cell.fade(duration: 1.0)
let degrees = sin(90.0 * CGFloat.pi/180.0)
let rotationTransform = CGAffineTransform(rotationAngle: degrees)
let flipTransform = CGAffineTransform(scaleX: -1, y: -1)
let customTransform = rotationTransform.concatenating(flipTransform)
let customAnimation = TableViewAnimation.Cell.custom(duration: 0.6, transform: customTransform, options: .curveEaseInOut)
self.tableView.animate(animation: customAnimation, completion: nil)
- iOS 8.0
- Xcode 10.0
- Swift 4.2
You can use CocoaPods to install TableFlip
by adding it to your Podfile
:
platform :ios, '8.0'
use_frameworks!
pod 'TableFlip'
Or install it manually by downloading UITableView Animations.swift
and dropping it in your project.
Hi, I'm Joe everywhere on the web, but especially on Twitter.
See the license for more information about how you can use TableFlip.
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