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Shared serializers and models for Visual Studio solution files. Handles traditional .sln file and new .slnx file.
Gibbon Git Server is a web application to manage and connect to your git repositories. Go to homepage for release and more info. Forked by Bonobo Git Server.
A lightweight MessagePack Implementation | msgpack.org[C#]
Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
Free VMware Workstation Pro 17 full license keys. We've meticulously organized thousands of keys, catering to all major versions of VMware Workstation Pro 17 Choose from our curated selection to en…
Dot Net Binary Serializer - 17x faster than Protobuf and Messagepack, 2x faster than MemoryPack
Archive of The Microsoft Architects Journal
App to bypass censorship on Android
Fully-featured support for arbitrarily large precision decimal values.
Implementing a Periodic Table app in various platforms
C# implementation of Finite State Transducers for use in full-text search tasks
A description of the UMP data format used by YouTube
Data virtualization in WPF, UI virtualization - Credits go to Bea Stollnitz, Paul McClean and Vincent Van Den Berghe for their implementations
🔀 Extension method for StringComparison that adds support for natural sorting (e.g. "abc1", "abc2", "abc10" instead of "abc1", "abc10", "abc2").
Code at the speed of thought – Zed is a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.
Provides ObservableRangeCollection and its WPF version, including AddRange, InsertRange, RemoveRange/RemoveAll, Replace/ReplaceRange methods for bulk operation to avoid frequent update notification…
Bonobo Git Server for Windows is a web application you can install on your IIS and easily manage and connect to your git repositories. Go to homepage for release and more info.
Home of .NET's Virtual Monolithic Repository which includes all the code needed to build the .NET SDK from source