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An enterprise-class UI design language and React UI library
A Texture2DArray Import Pipeline for Unity 2019.3 and newer.
A much faster implementation of combining skinned meshes without messing with skinned mesh prefabs
Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the …
Unity Graphics - Including Scriptable Render Pipeline
🔨 Utility to combine color channels from different textures into a single output.
Procedural Stochastic Texturing for Unity URP terrain
MeInGame: Create a Game Character Face from a Single Portrait, AAAI 2021
Fast and Robust Face-to-Parameter Translation for Game Character Auto-Creation, AAAI 2020
Unity Open Project #1: Chop Chop
Yarn Spinner is a tool for building interactive dialogue in games!
Unity Technologies management has fucked everything up. this is a guide to the job system circa 2019
A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)
A Unity Connect community app made with Unity UIWidgets.
UIWidget is a Unity Package which helps developers to create, debug and deploy efficient, cross-platform Apps.
Unity C# reference source code.
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Blender 2.8 Motion capture retargetting tools
Python module for parsing BVH (Biovision hierarchical data) mocap files
UnityChanToonShaderVer2 Project / v.2.0.9 Release
A hair shader for Unity 5 originally built for the sine.space virtual world