User chooses a number of squares that will be displayed and then they have to click on them. Additionally timer will stop counting time when all squares will be clicked and disapear.
Standard memo game - when player chooses two cards with the same picture, they disapear, if not the backs of the card will be displayed. Game ends when all the cards disapear or player has to little points.
Simple 2D game with pointer and platform effectors, animated prefabs itd. It contains two levels, player needs to get two the finish line in both of them. Game contains menu for adjusting volume of background music.
Player needs two collect all the dimonds while beeing chased by three cylinders (following palyer using NavMesh), each collision removes one life, each collected dimond restors one life.