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Low-friction experiments for the bevy_editor
A general-purpose Transform interpolation plugin for fixed timesteps in Avian Physics for the Bevy engine.
💩State-of-the-art shitcode principles your project should follow to call it a proper shitcode
Bindings to WGPU Native in the Odin programming language
A simple library for interpolation of bevy_xpbd rigidbodies
Fish-like autosuggestions for zsh
Windows Calculator: A simple yet powerful calculator that ships with Windows
Bevy plugin for interpolated transformations
An opionated set of Best Practices for the Bevy game engine
Realistic Grass Rendering using DirectX 11 and a geometry-shader based approach.
An inverse kinematics plugin for the Bevy engine
Android native example application completely written in Odin
an addon containing a jump flood algorithm driven motion blur compositor effect for Godot 4.3 beta
This repository uses GitHub Actions to compile a Windows version of Zed.
[ECCV 2024] MVSGaussian: Fast Generalizable Gaussian Splatting Reconstruction from Multi-View Stereo
A runtime for writing reliable asynchronous applications with Rust. Provides I/O, networking, scheduling, timers, ...
Compile your WebAssembly programs into SPIR-V shaders
ECS-driven 2D and 3D physics engine for the Bevy game engine.
Keyviz is a free and open-source tool to visualize your keystrokes ⌨️ and 🖱️ mouse actions in real-time.
🤱🏻 Turn any webpage into a desktop app with Rust. 🤱🏻 利用 Rust 轻松构建轻量级多端桌面应用
Project generator CLI for jump-starting your next Defold game with TypeScript.