Skip to content

Proof of concept: cpu ray tracer, physically based rendering of materials

License

Notifications You must be signed in to change notification settings

jpxor/POC-Ray-Tracer

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

7 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Proof of Concept

CPU Ray Tracer with Physicaly Based Rendering

My goals for this project was 1) to attempt building a ray tracer renderer from scratch to test my knowledge, and then 2) to learn physically based lighting techniques.

Lighting still needs some work: shadows are too dark, whole image has too much noise, and I don't think I've reached proper physically based rendering yet.

Still needs cube collider and triangle collider implementations.

Sample Rendered Image . Another Sample Image

About

Proof of concept: cpu ray tracer, physically based rendering of materials

Topics

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages