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A brief computer graphics / rendering course

C 20,233 1,965 Updated Nov 9, 2023
Python 4,181 374 Updated Oct 23, 2023

A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce G…

C 612 62 Updated Aug 22, 2020

A Study Path for Game Programmer

Python 17,554 2,044 Updated Mar 28, 2024

Water Buoyancy Simulation for Unity

C# 913 124 Updated Jan 8, 2020

A collection of custom post processing effects for Unity

C# 2,084 149 Updated Nov 23, 2020

📖 书籍《Unity Shader入门精要》源代码

ShaderLab 5,447 1,609 Updated Feb 23, 2023

💥 An open-source script to destroy objects realistically in Unity3D.

C# 359 44 Updated Mar 22, 2019

A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time

C# 3,244 223 Updated Sep 3, 2024

Gaming meets modern C - a fast and reliable entity component system (ECS) and much more

C 10,010 877 Updated Sep 13, 2024

An editor, build and player configuration framework for the Unity game engine.

C# 101 8 Updated Aug 25, 2024

A lightweight game engine written in modern C

C 3,571 162 Updated Sep 13, 2024

OpenUPM - Open Source Unity Package Registry (UPM)

JavaScript 1,550 846 Updated Sep 13, 2024

Unity Technologies management has fucked everything up. this is a guide to the job system circa 2019

C# 1,414 158 Updated Sep 15, 2023

A battle hardened testing framework for C# that's heavily inspired by Mocha and RSpec.

C# 260 57 Updated Jun 22, 2022

The Roslyn .NET compiler provides C# and Visual Basic languages with rich code analysis APIs.

C# 18,909 4,014 Updated Sep 13, 2024

Extend the Unity Toolbar with your own Editor UI code.

C# 1,615 165 Updated Dec 12, 2023

Unity package bringing FlexBuffers support to your Unity3D projects

C# 41 3 Updated Nov 25, 2021

CookBook describing ECS / Entitas framework

209 44 Updated Apr 30, 2024

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

C# 7,084 1,106 Updated Dec 30, 2023

Fast Indirect Illumination Using Two Virtual Spherical Gaussian Lights

C 138 10 Updated Aug 7, 2024

Project overview, general documentation, and white papers. The CWA development ends on May 31, 2023. You still can warn other users until April 30, 2023. More information:

TeX 3,279 344 Updated Mar 17, 2023

An experiment in distance field raymarching that interacts with standard mesh-based objects. Made in Unity.

C# 202 37 Updated Oct 2, 2016

Vim-fork focused on extensibility and usability

Vim Script 81,637 5,590 Updated Sep 14, 2024

Dear ImGui: Bloat-free Graphical User interface for C with minimal dependencies

C 59,421 10,122 Updated Sep 12, 2024

Open-Source Vulkan C API

C 3,081 304 Updated Sep 5, 2024

Unity 3D implementation of metaballs and marching cubes algorithm

GLSL 221 33 Updated Sep 18, 2016

Resumes generated using the GitHub informations

JavaScript 61,842 1,356 Updated Feb 15, 2023

🎮 📝 A list of Game Development resources to make magic happen.

13,406 1,008 Updated Aug 13, 2024
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