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Unio (short for unity native I/O) is a small utility set of I/O using native memory areas.
The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.
Oculus asset streaming showcase demonstrating how to use asset streaming when navigating open world project while using different level of details. This sample also demonstrates how to use the Unit…
Performance settings testing ground, showing how to use game-engine-agnostic performance controls for Meta Quest devices such as dual-core boost and dynamic resolution.
ECS sample demonstrating an automated simulation of teams of spaceships fighting for the control of planets
Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.
Minimal dependency injection framework for Unity
"Wig" effect with the C# Job System and the Burst compiler
Simple, secure & standards compliant web server for the most demanding of applications
Ultra-fast bootstrapping with Angular and Electron 🚤
This framework is considered obsolete, please see new version at:
A GPU accelerated fractal terrain renderer for Unity
An example of how to use the Tilia packages to create great content with VRTK v4.
Open source UI framework written in Python, running on Windows, Linux, macOS, Android and iOS
The ultimate API for iOS & OS X Auto Layout — impressively simple, immensely powerful. Objective-C and Swift compatible.
OS X and iOS application and framework to play with the Apple Push Notification service (APNs)
iOS library for quickly displaying images while scrolling
Webrtc audio jingle protocol brought to IOS and Android.
VCRURLConnection is an iOS and OSX API to record and replay HTTP interactions, inspired by VCR for ruby
UITextfield subclass with autocomplete menu. For iOS.
A collection of design patterns/idioms in Python
The debug application for Apple Push Notification Service (APNs).
KxMenu is a vertical popup menu for using in iOS applications