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Hi there

I'm Jack Caesar. I mostly work on video games in the Lemnsicate Games series, but have a wide range of software experience and other skills. Currently a sophomore in college studying computer science as Southern Illinois University Edwardsville.

Experiences

Unity

  • Mana Cycle. Originally made for TSA Video Game Design competition. An indie game by me and 2 other fellow classmates from high school. Released and self-published on Steam in Summer 2024.
  • Plenty of other games with varying amounts of development time. Many are made for game jams (hackathon-like events but for games). My games released on itch.io can be found on my itch.io page.
  • Some of my best Unity game jam games: Slay Yourself, Scaleton, Morpho Builder

Godot

  • Which Witch? for the SIUE Cougar Jam 2024, developed in 36 hours with a team of 3 others
  • Expedition, a large 3d top-down action RPG project in Godot I'm working on
  • Infinity Realm Trials, my first Godot game, made in about 2 weeks

Skills

C#

  • Unity Game Engine - mana cycle, game jam games, etc
  • Advent of Code 2022 & 2023

Java

  • Pattonvile High School's FTC Robotics team, member for 3 years, captain for 1 year. Used libraries such as FtcRobotController, OpenCV and TensorFlow.
  • SpringBoot as a backend for our WorldWide Tech Student Forum entry in 2022

Python

  • Experience with Numpy, pandas, Flask, and other libraries
  • No major projects yet but I know the language pretty well

HTML, CSS, JavaScript

  • Have delved into libraries such as AngularJS and React in the past and made basic to intermediate websites.

Other

  • GDScript - Godot's programming language
  • C / C - Used for many school projects. Not too different from C# which I know well.
  • Shaders - have gained quite a bit of experience, via creating shader in both Unity and Godot, using mostly hte engines' built-in shader tools/languages, and a bit of GLSL/HLSL.

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