Virtual texturing implementation for three.js (r129 up to now).
See code in index.html and examples/
https://itownsresearch.github.io/virtual-texturing/
Resizing window breaks the app.fixedInconsistent tiles when zooming out (after zooming in).fixedTries to fetch non-existent tiles.fixed- tile eviction strategy is suboptimal.
- TODO: trilinear filtered sampling of the virtual texture (shows linear 2D filtering of best loaded level for now).
Released with MIT License.