Karmem is a fast binary serialization format. The priority of Karmem is to be easy to use while been fast as possible. It's optimized to take Golang and TinyGo's maximum performance and is efficient for repeatable reads, reading different content of the same type. Karmem demonstrates to be ten times faster than Google Flatbuffers, with the additional overhead of bounds-checking included.
⚠️ Karmem still under development, the API is not stable. However, serialization-format itself is unlike to change and should remain backward compatible with older versions.
- 🧐 Motivation
- 🧠 Usage
- 🏃 Benchmark
- 🌎 Languages
- 📙 Schema
- Example
- Types
- Structs
- Enum
- 🛠️ Generator
- 🔒 Security
Karmem was create to solve one single issue: make easy to transfer data between WebAssembly host and guest. While still portable for non-WebAssembly languages. We are experimenting with an "event-command pattern" between wasm-host and wasm-guest in one project, but sharing data is very expensive, and FFI calls are not cheap either. Karmem encodes once and shares the same content with multiple guests, regardless of the language, making it very efficient. Also, even using Object-API to decode, it's fast enough, and Karmem was designed to take advantage of that pattern, avoid allocations, and re-use the same struct for multiple data.
Why not use Witx? It is good project and aimed to WASM, however it seems more complex and defines not just data-structure, but functions, which I'm trying to avoid. Also, it is not intended to be portable to non-wasm. Why not use Flatbuffers? We tried, but it's not fast enough and also causes panics due to the lack of bound-checking. Why not use Cap'n'Proto? It's a good alternative but lacks implementation for Zig and AssemblyScript, which is top-priority, it also has more allocations and the generated API is harder to use, compared than Karmem.
That is a small example of how use Karmem.
karmem app @packed(true) @golang.package(`app`);
enum SocialNetwork uint8 { Unknown; Facebook; Instagram; Twitter; TikTok; }
struct ProfileData table {
Network SocialNetwork;
Username []char;
ID uint64;
}
struct Profile inline {
Data ProfileData;
}
struct AccountData table {
ID uint64;
Email []char;
Profiles []Profile;
}
Generate the code using go run karmem.org/cmd/karmem build --golang -o "km" app.km
.
In order to encode, use should create an native struct and then encode it.
var writerPool = sync.Pool{New: func() any { return karmem.NewWriter(1024) }}
func main() {
writer := writerPool.Get().(*karmem.Writer)
content := app.AccountData{
ID: 42,
Email: "[email protected]",
Profiles: []app.Profile{
{Data: app.ProfileData{
Network: app.SocialNetworkFacebook,
Username: "inkeliz",
ID: 123,
}},
{Data: app.ProfileData{
Network: app.SocialNetworkFacebook,
Username: "karmem",
ID: 231,
}},
{Data: app.ProfileData{
Network: app.SocialNetworkInstagram,
Username: "inkeliz",
ID: 312,
}},
},
}
if _, err := content.WriteAsRoot(writer); err != nil {
panic(err)
}
encoded := writer.Bytes()
_ = encoded // Do something with encoded data
writer.Reset()
writerPool.Put(writer)
}
Instead of decoding it to another struct, you can read some fields directly, without any additional decoding. In this example, we only need the username of each profile.
func decodes(encoded []byte) {
reader := karmem.NewReader(encoded)
account := app.NewAccountDataViewer(reader, 0)
profiles := account.Profiles(reader)
for i := range profiles {
fmt.Println(profiles[i].Data(reader).Username(reader))
}
}
Notice: we use NewAccountDataViewer
, any Viewer
is just a Viewer, and doesn't copy the backend data. Some
languages (C#, AssemblyScript) uses UTF-16, while Karmem uses UTF-8, in those cases you have some performance
penalty.
You can also decode it to an existent struct. In some cases, it's better if you re-use the same struct for multiples reads.
var accountPool = sync.Pool{New: func() any { return new(app.AccountData) }}
func decodes(encoded []byte) {
account := accountPool.Get().(*app.AccountData)
account.ReadAsRoot(karmem.NewReader(encoded))
profiles := account.Profiles
for i := range profiles {
fmt.Println(profiles[i].Data.Username)
}
accountPool.Put(account)
}
Using similar schema with Flatbuffers and Karmem. Karmem is almost 10 times faster than Google Flatbuffers.
Native (MacOS/ARM64 - M1):
name old time/op new time/op delta
EncodeObjectAPI-8 2.54ms ± 0% 0.51ms ± 0% -79.85% (p=0.008 n=5 5)
DecodeObjectAPI-8 3.57ms ± 0% 0.20ms ± 0% -94.30% (p=0.008 n=5 5)
DecodeSumVec3-8 1.44ms ± 0% 0.16ms ± 0% -88.86% (p=0.008 n=5 5)
name old alloc/op new alloc/op delta
EncodeObjectAPI-8 12.1kB ± 0% 0.0kB -100.00% (p=0.008 n=5 5)
DecodeObjectAPI-8 2.87MB ± 0% 0.00MB -100.00% (p=0.008 n=5 5)
DecodeSumVec3-8 0.00B 0.00B ~ (all equal)
name old allocs/op new allocs/op delta
EncodeObjectAPI-8 1.00k ± 0% 0.00k -100.00% (p=0.008 n=5 5)
DecodeObjectAPI-8 110k ± 0% 0k -100.00% (p=0.008 n=5 5)
DecodeSumVec3-8 0.00 0.00 ~ (all equal)
WebAssembly on Wazero (MacOS/ARM64 - M1):
name old time/op new time/op delta
EncodeObjectAPI-8 17.2ms ± 0% 4.0ms ± 0% -76.51% (p=0.008 n=5 5)
DecodeObjectAPI-8 50.7ms ± 2% 1.9ms ± 0% -96.18% (p=0.008 n=5 5)
DecodeSumVec3-8 5.74ms ± 0% 0.75ms ± 0% -86.87% (p=0.008 n=5 5)
name old alloc/op new alloc/op delta
EncodeObjectAPI-8 3.28kB ± 0% 3.02kB ± 0% -7.80% (p=0.008 n=5 5)
DecodeObjectAPI-8 3.47MB ± 2% 0.02MB ± 0% -99.56% (p=0.008 n=5 5)
DecodeSumVec3-8 1.25kB ± 0% 1.25kB ± 0% ~ (all equal)
name old allocs/op new allocs/op delta
EncodeObjectAPI-8 4.00 ± 0% 4.00 ± 0% ~ (all equal)
DecodeObjectAPI-8 5.00 ± 0% 4.00 ± 0% -20.00% (p=0.008 n=5 5)
DecodeSumVec3-8 5.00 ± 0% 5.00 ± 0% ~ (all equal)
The performance is nearly the same when comparing reading non-serialized data from a native struct and reading it from a karmem-serialized data.
Native (MacOS/ARM64 - M1):
name old time/op new time/op delta
DecodeSumVec3-8 154µs ± 0% 160µs ± 0% 4.36% (p=0.008 n=5 5)
name old alloc/op new alloc/op delta
DecodeSumVec3-8 0.00B 0.00B ~ (all equal)
name old allocs/op new allocs/op delta
DecodeSumVec3-8 0.00 0.00 ~ (all equal)
That is an comparison with all supported languages.
WebAssembly on Wazero (MacOS/ARM64 - M1):
name \ time/op result/wasi-go-km.out result/wasi-as-km.out result/wasi-zig-km.out result/wasi-swift-km.out result/wasi-c-km.out result/wasi-odin-km.out result/wasi-dotnet-km.out
DecodeSumVec3-8 757µs ± 0% 1651µs ± 0% 369µs ± 0% 9145µs ± 6% 368µs ± 0% 1330µs ± 0% 75671µs ± 0%
DecodeObjectAPI-8 1.59ms ± 0% 6.13ms ± 0% 1.04ms ± 0% 30.59ms ±34% 0.90ms ± 1% 4.06ms ± 0% 231.72ms ± 0%
EncodeObjectAPI-8 3.96ms ± 0% 4.51ms ± 1% 1.20ms ± 0% 8.26ms ± 0% 1.03ms ± 0% 5.19ms ± 0% 237.99ms ± 0%
name \ alloc/op result/wasi-go-km.out result/wasi-as-km.out result/wasi-zig-km.out result/wasi-swift-km.out result/wasi-c-km.out result/wasi-odin-km.out result/wasi-dotnet-km.out
DecodeSumVec3-8 1.25kB ± 0% 21.75kB ± 0% 1.25kB ± 0% 1.82kB ± 0% 1.25kB ± 0% 5.34kB ± 0% 321.65kB ± 0%
DecodeObjectAPI-8 15.0kB ± 0% 122.3kB ± 1% 280.8kB ± 1% 108.6kB ± 3% 1.2kB ± 0% 23.8kB ± 0% 386.5kB ± 0%
EncodeObjectAPI-8 3.02kB ± 0% 58.00kB ± 1% 1.23kB ± 0% 1.82kB ± 0% 1.23kB ± 0% 8.91kB ± 0% 375.82kB ± 0%
name \ allocs/op result/wasi-go-km.out result/wasi-as-km.out result/wasi-zig-km.out result/wasi-swift-km.out result/wasi-c-km.out result/wasi-odin-km.out result/wasi-dotnet-km.out
DecodeSumVec3-8 5.00 ± 0% 5.00 ± 0% 5.00 ± 0% 32.00 ± 0% 5.00 ± 0% 6.00 ± 0% 11.00 ± 0%
DecodeObjectAPI-8 5.00 ± 0% 4.00 ± 0% 4.00 ± 0% 32.00 ± 0% 4.00 ± 0% 6.00 ± 0% 340.00 ± 0%
EncodeObjectAPI-8 4.00 ± 0% 3.00 ± 0% 3.00 ± 0% 30.00 ± 0% 3.00 ± 0% 5.00 ± 0% 40.00 ± 0%
Currently, we have focus on WebAssembly, and because of that those are the languages supported:
- AssemblyScript 0.20.16
- C/Emscripten
- C#/.NET 7
- Golang 1.19/TinyGo 0.25.0
- Odin
- Swift 5.7/SwiftWasm 5.7
- Zig 0.10
Some languages still under development, and doesn't have any backward compatibility promise. We will try to keep up with the latest version. Currently, the API generated and the libraries should not consider stable.
Features | Go/TinyGo | Zig | AssemblyScript | Swift | C | C#/.NET | Odin |
---|---|---|---|---|---|---|---|
Performance | Good | Excellent | Good | Poor | Excellent | Horrible | Good |
Priority | High | High | High | Low | High | Medium | Low |
Encoding | |||||||
Object Encoding | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ |
Raw Encoding | ❌ | ❌ | ❌ | ❌ | ❌ | ❌ | ❌ |
Zero-Copy | ❌ | ❌ | ❌ | ❌ | ❌ | ❌ | ❌ |
Decoding | |||||||
Object Decoding | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ |
Object Re-Use | ✔️ | ✔️ | ✔️ | ❌ | ✔️ | ✔️ | ✔️ |
Random-Access | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ |
Zero-Copy | ✔️ | ✔️ | ✔️ | ❌ | ✔️ | ✔️ | ✔️ |
Zero-Copy-String | ✔️ | ✔️ | ❌ | ✔️ | ✔️ | ❌ | ✔️ |
Native Array | ✔️ | ✔️ | ❌ | ❌ | ✔️ | ❌️ | ✔️ |
Karmem uses a custom schema language, which defines structs, enums and types.
The schema is very simple to understand and define:
karmem game @packed(true) @golang.package(`km`) @assemblyscript.import(`../../assemblyscript/karmem`);
enum Team uint8 {Humans;Orcs;Zombies;Robots;Aliens;}
struct Vec3 inline {
X float32;
Y float32;
Z float32;
}
struct MonsterData table {
Pos Vec3;
Mana int16;
Health int16;
Name []char;
Team Team;
Inventory [<128]byte;
Hitbox [4]float64;
Status []int32;
Path [<128]Vec3;
}
struct Monster inline {
Data MonsterData;
}
struct State table {
Monsters [<2000]Monster;
}
Every file must begin with: karmem {name} [@tag()];
. Other optional tags can be defined, as shown above, it's
recommended to use the @packed(true)
option.
Primitives:
- Unsigned Integers:
uint8
,uint16
,uint32
,uint64
- Signed Integers:
int8
,int16
,int32,
int64
- Floats:
float32
,float64
- Boolean:
bool
- Byte:
byte
,char
It's not possible to define optional or nullable types.
Arrays:
- Fixed:
[{Length}]{Type}
(example:[123]uint16
,[3]float32
) - Dynamic:
[]{Type}
(example:[]char
,[]uint64
) - Limited:
[<{Length}]{Type}
(example:[<512]float64
,[<42]byte
)
It's not possible to have slice of tables or slices of enums or slice of slices. However, it's possible to wrap those types inside one inline-struct.
Currently, Karmem has two structs types: inline and table.
Inline: Inline structs, as the name suggests, are inlined when used. That reduces the size and may improve the performance. However, it can't have their definition changed. In order words: you can't edit the field of one inline struct without breaking compatibility.
struct Vec3 inline {
X float32;
Y float32;
Z float32;
}
That struct is exactly the same of [3]float32
and will have the same serialization result. Because of that, any
change of this struct (for instance, change it to float64
or adding new fields) will break the compatibility.
Tables: Tables can be used when backward compatibility matters. For example, tables can have new fields append at the bottom without breaking compatibility.
struct User table {
Name []char;
Email []char;
Password []char;
}
Let's consider that you need another field... For tables, it's not an issue:
struct User table {
Name []char;
Email []char;
Password []char;
Telephone []char;
}
Since it's a table, you can add new fields at the bottom of the struct, and both versions are compatible between them. If the message is sent to a client that doesn't understand the new field, it will be ignored. If one outdated client sends a message to a newer client, the new field will have the default value (0, false, empty string, etc).
Enums can be used as an alias to Integers type, such as uint8
.
enum Team uint8 {
Unknown;
Humans;
Orcs;
Zombies = 255;
}
Enums must start with a zero value, the default value in all cases. If the value of any enum is omitted, it will use the order of enum as value.
Once you have a schema defined, you can generate the code. First, you need to karmem
installed, get it from the
releases page or run it with go.
karmem build --assemblyscript -o "output-folder" your-schema.km
If you already have Golang installed, you can use go karmem.org/cmd/karmem build --zig -o "output-folder" your-schema.km
instead.
Commands:
build
--zig
: Enable generation for Zig--swift
: Enable generation for Swift/SwiftWasm--odin
: Enable generation for Odin--golang
: Enable generation for Golang/TinyGo--dotnet
: Enable generation for .NET--c
: Enable generation for C--assemblyscript
: Enable generation for AssemblyScript-o <dir>
: Defines the output folder<input-file>
: Defines the input schema
Karmem is fast and is also aimed to be secure and stable for general usage.
Out Of Bounds
Karmem includes bounds-checking to prevent out-of-bounds reading and avoid crashes and panics. That is something that Google Flatbuffers doesn't have, and malformed content will cause panic. However, it doesn't fix all possible vulnerabilities.
Resource Exhaustion
Karmem allows one pointer/offset can be re-used multiple times in the same message. Unfortunately, that behaviour makes it possible for a short message to generate more extensive arrays than the message size. Currently, the only mitigation for that issue is using Limited-Arrays instead of Arrays and avoiding Object-API decode.
Data Leak
Karmem doesn't clear the memory before encoding, that may leak information from the previous message or from system
memory itself. That can be solved using @packed(true)
tag, as previously described. The packed
tag will remove
padding from the message, which will prevent the leak. Alternatively, you can clear the memory before encoding,
manually.
Karmem have some limitations compared to other serialization libraries, such as:
Maximum Size
Similar to Google Protobuf and Google Flatbuffers, Karmem has a maximum size of 2GB. That is the maximum size of the entire message, not the maximum size of each array. This limitation is due to the fact that WASM is designed to be 32-bit, and the maximum size of 2GB seems adequate for the current needs. The current Writer doesn't enforce this limitation, but reading a message that is bigger than 2GB will cause undefined behaviour.
Arrays of Arrays/Tables
Karmem doesn't support arrays of arrays or arrays of tables. However, it's possible to wrap those types inside one inline-struct, as mentioned above. That limitation was imposed to take advantage of native arrays/slice from the language. Most languages encapsulates the pointer and the size of the array inside a struct-like, that requires the size of each element to be known, consequently preventing arrays of items with variable size/strides.
UTF-8
Karmem only supports UTF-8 and doesn't support other encodings.