It's a small third-person 3D game using visual and sound assets from the Unity 3D GameKit project.
- Original asset: https://assetstore.unity.com/packages/templates/tutorials/unity-learn-3d-game-kit-115747
It was developed as an example for studying game programming in Unity. As the original asset was created using the built-in render pipeline, I updated some models to URP and redid all the gameplay code. This example is simpler than the original content because the idea is to provide an example of how to apply some Unity tools and programming strategies to a game prototype, such as:
- Cinemachine
- Starter Assets
- Input System
- Timeline
- Realtime Global Illumination
- Light Probes
- AI Navigation
- Unity Events
- State Pattern
- and more
Hope you enjoy!
KEYBOARD
- W, A, S, D to move
- Space bar to jump
- Shift to run
- Mouse to control the camera
- Left mouse button to attack
GAMEPAD
- Left Stick to move
- Right Stick to control the camera
- Left Trigger to run
- South Button to jump
- West Button to attack