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Starred repositories
Web application generating interactive and highly customizable maps
A 2D online multiplayer game taking place in a submarine travelling through the icy depths of Jupiter's moon Europa.
Tutorial for the Vulkan graphics and compute API
Webinterface for glad -> https://github.com/Dav1dde/glad
This repository contains software licenses that restrict software from being used in AI training datasets or AI technologies.
A library of C coroutine abstractions for the coroutines TS
3D Graphics Rendering Cookbook, published by Packt.
MiniFB is a small cross platform library to create a frame buffer that you can draw pixels in
Single-file makefile include that allows defining C/C makefiles with simple variable assignments.
A personal experimental C Syntax 2 -> Syntax 1 compiler
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Header-only Perlin noise library for modern C (C 17/C 20)
Source Code for "Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs" by Eric Haines and Tomas Akenine-Möller