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Hello! I am currently working with QA and test automation tech.
Forked from Calinou/level-buddy
Level Buddy add-on ported to Blender 3.0
Python 86 9
Forked from MaxRoetzler/IMP
Imposter baking for Unity (URP)
HLSL 46 6
Some global illumination tests.
C# 7 1
Python 4 1
My custom terrain shader system
C# 3 2
Forked from fuqunaga/ComputeShaderBVHMeshHit
Unity ComputeShader implementation of BVH(Bounding Volume Hierarchy) based mesh hit checking.
C# 2