Tags: hbdrawn/zed
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Disable extra frames for ProMotion when screen is not active. (zed-in… …dustries#7410) This was causing an issue where windows about 1/10 of the way across the display would hang for a fully second after being deactivated. Release Notes: - N/A Co-authored-by: max <[email protected]> Co-authored-by: nathan <[email protected]> Co-authored-by: antonio <[email protected]>
Use `Mutex` instead of a `RefCell` to acquire/release instance buffers ( zed-industries#7291) This fixes a panic happening when releasing an instance buffer. Releasing the buffer happens on a different thread but the borrow checker was not catching it because the metal buffer completion handler API doesn't have a `Send` marker on it. Release Notes: - N/A
just kidding (zed-industries#7241) Release Notes: - N/A
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